Skip to content

v0.7.7

Latest

Choose a tag to compare

@github-actions github-actions released this 11 Oct 22:21
· 60 commits to main since this release
1ac5308

v0.7.7 — Experimental hotfix

Fixes competing death-hook ownership.

Crash while loading on an NVIDIA GPU? Turn off Smooth Motion for Star Citizen in the NVIDIA App (Graphics → Program Settings → Star Citizen → Smooth Motion → Off). It causes the startup crash in #109 and #112; with it off, v0.7.7 starts normally.

Changes

  • The game pack owns the death hook; contracts consume its actor-death events instead of installing a competing detour.
  • Preserves actor-death notifications, local-player-only death events and contract recent-death bookkeeping. C/C++/C#/Lua adapters support the actor-death payload.
  • Reports degraded entity-only contract bookkeeping if the contracts built-in is unavailable.

Validation and limits

Windows CI compiled and linked both the normal Release build and the optional bridges test build. All five standard product checks passed. The maintainer ran v0.7.7 in game with Smooth Motion off; broader field testing is ongoing.

Crash diagnostics report faulting module/offset and raw-stack executable-address candidates; those candidates are not an unwound call chain or proof of cause.

Installation and reports

Download sc-offline-v0.7.7.zip, extract it, perform the README's one-time setup, and run sc-offline.exe. The creative plugin remains disabled by default.

For a failing run, preserve matching Game.log, mod.log and launcher.log. Crash dumps can contain personal/process data; share them privately rather than attaching them to a public issue.