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v1.0.1 — Incident replay loop fix

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@seikenxa seikenxa released this 25 May 01:19
· 21 commits to main since this release

Bug Fixes

Incident replay firing on loop (fix for lowinc/highinc workaround)

The full mResultsStream buffer was re-scanned on every UpdateScoring call (2×/sec).
After a replay triggered and reset pincsize to 0, the same incident text remained in the
buffer and was immediately re-detected, causing the replay to fire again and again in a loop.

Fix: only the newly appended portion of the stream is scanned on each call.
Previously-processed events are never re-examined. The default lowinc/highinc values
(0.4 / 0.8) now work as intended — the lowinc=40000 workaround is no longer needed.

Toggle hotkey default restored to Ctrl+A

The default autokey value was inadvertently changed to 0xBE (Ctrl+.) in v1.0.0.
Restored to 0x41 (Ctrl+A) to match the original plugin default that existing users expect.


Full changelog: v1.0.0...v1.0.1