v1.4.0 - Fix camera freeze after driving; practice/qualifying rotation
Fixes
- Auto camera froze after taking control of a car (DRIVE). rF2 latches
mReplayActive=trueafter the player drives and never clears it, which blocked all camera switching. The camera-commit path is now gated on our own incident replay (onreplay) instead ofmReplayActive. - Camera could freeze on session change or race restart. A stale switch timer carried over from the previous session (e.g. a long practice into qualifying).
UpdateScoringnow self-heals when the session changes or the session clock resets.
Changes
- Practice: camera now rotates through the cars on track in random order (no longer locked to P1), preferring cars not featured yet in the current cycle.
- Qualifying: same rotation, but prioritises the action — a lead change (a new fastest lap takes P1) cuts immediately, followed by cars on pace for the overall best or beating the best sector 1.
- Race camera selection unchanged (closest battle).
Dev
- Debug log gains
wtvN/rep/wpathfields (debug=1only).
Install
Drop rf2autocam_x64.dll into ...\rFactor 2\Bin64\Plugins\.