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v1.4.0 - Fix camera freeze after driving; practice/qualifying rotation

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@seikenxa seikenxa released this 30 May 06:28
· 3 commits to main since this release

Fixes

  • Auto camera froze after taking control of a car (DRIVE). rF2 latches mReplayActive=true after the player drives and never clears it, which blocked all camera switching. The camera-commit path is now gated on our own incident replay (onreplay) instead of mReplayActive.
  • Camera could freeze on session change or race restart. A stale switch timer carried over from the previous session (e.g. a long practice into qualifying). UpdateScoring now self-heals when the session changes or the session clock resets.

Changes

  • Practice: camera now rotates through the cars on track in random order (no longer locked to P1), preferring cars not featured yet in the current cycle.
  • Qualifying: same rotation, but prioritises the action — a lead change (a new fastest lap takes P1) cuts immediately, followed by cars on pace for the overall best or beating the best sector 1.
  • Race camera selection unchanged (closest battle).

Dev

  • Debug log gains wtvN / rep / wpath fields (debug=1 only).

Install

Drop rf2autocam_x64.dll into ...\rFactor 2\Bin64\Plugins\.