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This repository was archived by the owner on Nov 7, 2024. It is now read-only.

Chances & Stats

Selisine edited this page Mar 10, 2023 · 1 revision

Stats

  • Territory Count
  • Army Count
  • Technology Level
    • Army Skill
    • Army Endurance
    • Weapon Complexity (Weapon Upgrade Level)
    • Passive Income
    • Commander
      • Commander Damage
      • Commander Armor
      • Commander Health
      • Commander Morale
  • Money

Chances (Dice + Stats)

  • Battle Chance
    • Devastation Chance (2d8 + 2 * Army Skill + 3 * Weapon Complexity + Army Count + Commander Morality)
      • Amount of money lost to devastation for opponent (Between 500-750 Dollars)
    • Conquer Chance (2d8 + 2 * Army Skill + 3 * Weapon Complexity + Army Count + Commander Morality)
      • Amount of money lost to conquer for opponent (Between 250-500 Dollars)
      • Amount of money gained from conquer for player (Between 250-500 Dollars)
    • Battle Outcome
      • Chance for army to live or die (1d10 + Army Endurance)
      • Weapon Failure (1d20 + 1 * Weapon Complexity - Army Skill)
        • Battle outcome after weapon failure (1d3)
          • Amount of money lost in outcome (1 & 2: Between 500-1000; 3: Between 1300-2000)
  • Chance for commanders to fight (1d2)

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