- π Audio Research Software Engineer specialising in Audio Codec Demonstration Development
- π± Skilled in C++, Swift, Rust, and version control
- π Graduated with distinction in M.Sc. Audio and Music Technology
- π Pursuing a career in R&D within audio engineering
- Languages: C++, C, Rust, Swift, Python, MATLAB, MaxMSP
- Tools: Xcode, VSCode, Unity, GitLab, Protools
- Specialties: Immersive Audio, Audio Codecs
- Spoken Languages: English (Native), French (B2/C1), German (B1)