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Getting Started

Shane Jacobs edited this page Jul 21, 2026 · 2 revisions

Getting Started

Basic Usage

Entering the Simulation

  1. Power the Activation Core

    • Connect Forge Energy (FE) to the Activation Core
    • Default cost: 10,000 FE per activation
    • Configurable in server config
  2. Right-click to Activate

    • Interact with the Activation Core
    • You'll see a darkness effect (fade animation)
    • After 6 seconds, you're teleported to your plot
  3. Your Plot

    • Each player gets a dedicated plot in the Simulation Dimension
    • Plots are auto-allocated based on your UUID
    • Invisible barriers prevent you from leaving your plot
    • Coordinates are normal (±1250 blocks from plot center)

Working in Your Plot

  • Build freely - No restrictions on block placement
  • Run contraptions - Full Create mod functionality
  • Store items - Chests and other storage work normally
  • Modify terrain - All block types available

Exiting the Simulation

Using Exit Beacon (Recommended)

  • Hold or use the Exit Beacon item
  • You're teleported back to your original location
  • All inventory, armor, effects, and XP are restored
  • Snapshot is automatically cleaned up

Important: Always use the Exit Beacon. Other exit methods may leave you stuck.

Your First Contraption

  1. Enter simulation and find a flat area
  2. Build a small contraption (e.g., rotating shaft with gears)
  3. Test it to make sure it works
  4. Use Exit Beacon to leave
  5. Re-enter anytime to continue building

Multiplayer

  • Up to 25 players by default (configurable)
  • Each player has their own isolated plot
  • Plots are arranged in a grid for efficiency
  • No interference between players' contraptions

Automation with ComputerCraft

If ComputerCraft is installed:

  1. Place a Computer in your plot
  2. Connect to the chamber peripheral: peripheral.find("stasis_chamber")
  3. Call chamber methods via Lua:
    local chamber = peripheral.find("stasis_chamber")
    -- Check energy, activate, exit, etc.

See the mod resources for example Lua programs.

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