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Archetype
関浩之 edited this page Jun 27, 2026
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All 9 attributes. Click a YAML link to open the source file.
| Display Name | Description | YAML |
|---|---|---|
| Childhood Friend | Unconscious closeness from years together; understood without being spoken. | childhood_friend.yaml |
| Gamer / Otaku | Deep expertise in a specific genre or work; speaks with specialist vocabulary and passion. Information density and obsession are their strengths. | gamer_otaku.yaml |
| Heroine | The subjective axis of a story; choices and growth drive the narrative and form its relational core. | heroine.yaml |
| Hikikomori / Shut-in | Prefers home and private space; poor at face-to-face interaction but maximizes capability online or in text. A binary contrast. | hikikomori.yaml |
| Idol / Entertainer | Performs brightly assuming fans and audience, with a gap between stage and private life. A perpetual self-presentation with 'being watched'. | idol.yaml |
| Mentor | Transmits knowledge and experience; points the way without giving answers outright. | mentor.yaml |
| Rival | Equal or superior in ability and drive; mirrors the protagonist and drives mutual growth. | rival.yaml |
| Robot / Android | Mechanical, non-human judgment paired with emotional wavering; program-derived word choices coexist with learned humanity. | robot_android.yaml |
| Shrine Maiden | Occupies a role in shrine service; sacred, pure, and devout, with strict avoidance of impurity. | shrine_maiden.yaml |