Hello
Is it intended that a for loop in SetStringParameterValues() loops IntValues[]'s length times ? I understand that a string parameter should indeed have its IntValues[] remaining null, hence failing.
Is it a typo or am I missing something ?
NullReferenceException: Object reference not set to an instance of an object
HoudiniEngineUnity.HEU_Parameters.SetStringParameterValues (System.String parameterName, System.String[] values, System.Boolean bRecookAsset) (at C:/klang/plastics/seed-art/art_source/tools/houdini/HEngine/HEUnity_pkg_SideFX/Scripts/Parameters/HEU_Parameters.cs:792)