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New placeable: Warp Pads. Paired teleporters — a boon. Drive onto one pad and you're whisked to its linked partner across the map, keeping all your speed and heading, so a well-placed pair is a real shortcut; the linked pads glow in a matching colour so you can tell which goes where. It's not instant — you commit on contact and ride a brief warp: the camera pulls back and sweeps across to the exit, then you emerge there (invulnerable while you travel, so you can't be knocked out of the portal). The trip is longer for a longer hop, so a cross-map jump really feels like a journey. The catch: the exit throws you out facing whatever way you came in, and an author can aim a partner's mouth right at lava — so punch a rival onto a pad whose far end opens over the fire and let the portal finish the job. Stepping in plays a rising "vwoop" and popping out a bright chime, and the combat feed logs who warped. You won't bounce straight back — a pad won't grab you again until you've rolled off it. Authors place them as a pair (click pad A, then pad B) from the boons palette, on solid ground (not over lava, a hole, or a locked door); the editor and the next-map preview draw each pair in its in-game colour so the preview is accurate. Rival AI racers understand the link and route THROUGH a pad pair when it genuinely shortens their way to the goal — but the warp's travel time means they'll skip a pair that barely helps.
Map balance check now catches bad teleports. A Warp Pad whose far mouth sits right on the natural racing line is a trap — a racer driving the line straight hits it and gets flung all the way back toward the start, even though the map's "best" time looks fine. The fairness/balance score now measures that setback (using the real warp travel times) and docks the map hard for it (a catastrophic one fails outright), so the editor's balance overlay shows a warptrap deduction and the map drops out of Featured until you move the exit mouth off the racing line (a side pocket is safe). Place teleports as genuine shortcuts, not line-of-fire traps.