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feat: forest map layout and performance improvements#141

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pegasus-concierge[bot] merged 12 commits intomainfrom
feat/forest-map-v2
Nov 16, 2021
Merged

feat: forest map layout and performance improvements#141
pegasus-concierge[bot] merged 12 commits intomainfrom
feat/forest-map-v2

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@skleinjung
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  • Place static start location and river.
  • Add nonsensical arrangement of random clearings.
  • Update color and symbol scheme.
  • Dart lizard changes to band-aid performance issues.
  • Updates to forest map.
  • Improve render performance by culling map tiles and reusing background graphics.
  • Improve performance by disabling updates to non-visible map cell tiles.
  • Fix bugs in 'startle' behavior keeping creature from immediately moving.
  • Fix game freezes caused by attempting to move to non-traversable terrain.
  • Fix bug caused when a player moves with keyboard during click-to-move action.
  • Improve creation of organic forest clearings.
  • Speed up game loop to 30 updates per second.

@pegasus-concierge pegasus-concierge bot enabled auto-merge (squash) November 16, 2021 21:19
@pegasus-concierge pegasus-concierge bot merged commit 0602a40 into main Nov 16, 2021
@github-actions github-actions bot deleted the feat/forest-map-v2 branch November 16, 2021 21:28
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