Skip to content

feat: limit visibility based on terrain obstructions#143

Merged
pegasus-concierge[bot] merged 3 commits intomainfrom
feat/add-visibility-support
Nov 17, 2021
Merged

feat: limit visibility based on terrain obstructions#143
pegasus-concierge[bot] merged 3 commits intomainfrom
feat/add-visibility-support

Conversation

@skleinjung
Copy link
Copy Markdown
Owner

  • Remove special handling from player creature, and initialize it via standard scripts.
  • Limit visibility of the player based on terrain.
  • Add post-processing to improve wall visibility from ray casting.

@pegasus-concierge pegasus-concierge bot enabled auto-merge (squash) November 17, 2021 04:26
@pegasus-concierge pegasus-concierge bot merged commit 043136b into main Nov 17, 2021
@github-actions github-actions bot deleted the feat/add-visibility-support branch November 17, 2021 04:33
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant