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0.6.0

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@skydoves skydoves released this 23 Jun 15:26
53a58b4

What's Changed

  • Add liquid glass demo for the docs by @skydoves in #107
  • Add liquidglass demo on the playground by @skydoves in #108
  • Reimplement the Liquid Glass shader implementation and add Acknowledgments by @skydoves in #109
  • Fix: webpack for WASM apps by @skydoves in #110
  • Update CodeRabbit reviewing rules by @skydoves in #117
  • Fix RenderThread stack-overflow crash in backdrop blur (sky + cloudy) by @l2hyunwoo in #116
  • style(sample): redesign demo app with magic-hour theme and glass-card polish by @l2hyunwoo in #115
  • fix(ci): trim CodeRabbit tone_instructions under 250-char limit by @l2hyunwoo in #118
  • fix: pass blur radius directly to RenderEffect/BlurEffect instead of halving it by @l2hyunwoo in #114
  • Add host screenshot testing with Roborazzi by @l2hyunwoo in #120
  • fix(ci): don't fail screenshot-comment job when no diff artifact exists by @l2hyunwoo in #122
  • ci: always post a screenshot summary comment on PRs by @l2hyunwoo in #123
  • perf(android): capture at scale to fix legacy CPU blur scroll ANR (#44/#33) by @l2hyunwoo in #121
  • Prepare for release 0.6.0 by @skydoves in #126

Full Changelog: 0.5.0...0.6.0