An empty shell addon that can be given a texture
- Fixed: Should no longer crash on older versions of C3
Author: skymen
Made using CAW
To build the addon, run the following commands:
npm i
npm run build
To run the dev server, run
npm i
npm run dev
| Description | Download |
|---|
| Property Name | Description | Type |
|---|---|---|
| Origin X | X Coordinate (0-1) | float |
| Origin Y | Y Coordinate (0-1) | float |
| Use Color Fill | Whether to use the color as a solid fill or not | check |
| Action | Description | Params |
|---|---|---|
| Set Blend Mode | Set the blend mode | Blend Mode (combo) |
| Clear | Clear the object | |
| Set Origin | Set the origin | Origin X (number) Origin Y (number) |
| Set Source | Set the source object | Source (object) Keep Sync (boolean) Sync Size (combo) Fallback (combo) Sync Origin (boolean) |
| Use Color Fill | Whether the addon uses the color to fill the object or not (will override sprite source use) | Use Color Fill (boolean) |
| Condition | Description | Params |
|---|---|---|
| Has source | Test if the object has a source object | |
| Keeps sync | Test if the object keeps sync with the source object | |
| Uses color fill | Test if the object uses the color as a solid fill |
| Expression | Description | Return Type | Params |
|---|---|---|---|
| HotspotX | Get the hotspot x coordinate | number | |
| HotspotY | Get the hotspot y coordinate | number |
2.0.0.2
- Fixed: Should no longer crash on older versions of C3
2.0.0.1
- Fixed: Added an if statement to prevent hack if it would break
2.0.0.0
- Added: Ported to SDK V2
0.0.0.0
- Added: Initial release.
