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Settings
Lookfar GM Assistant uses several world settings to control how its tools behave. These settings are found in Foundry’s module configuration and affect travel, treasure, item forging with some future or reserved tool behavior.
Controls who can view Travel Check results when they are generated.
Options:
-
public— travel results are visible to all players -
gmOnly— travel results are only shown to the GM
Default: public
Reload Required: Yes
Controls how Item Forge is exposed to players.
Options:
-
public— players can access and use the full Item Forge -
gmOnly— only the GM gets the full forge; players may only get limited interaction -
locked— Item Forge is visible, but editing is restricted -
hidden— Item Forge is hidden from players
Default: gmOnly
Reload Required: Yes
Controls whether keyword prompts are included in Travel Check results. When enabled, Lookfar will display randomized localized keywords such as terrain or trait prompts during travel result generation. These can be used to help construct the narrative for the result.
Default: false
Reload Required: No
Controls whether Lookfar uses the variant travel rules instead of the standard Travel Check rules. When enabled, Travel Check uses the alternate rule logic defined by the module instead of the default outcome behavior. Discoveries and Dangers will yield a "Major" or "Minor" result, with Minor results removing the mechanical advantage or disadvantage and Major results including them.
Default: false
Reload Required: No
Controls whether Lookfar uses the variant damage rules for generated items and related treasure logic. This affects how certain generated bonuses and value-based item outcomes are calculated, as per the variant damage rules in the playtest material.
Default: false
Reload Required: No
Lets you override the built-in discovery effect pool with a custom RollTable. If set to default, Lookfar uses its built-in localized discovery effects instead.
Default: default
Reload Required: No
Lets you override the built-in discovery source pool with a custom RollTable. If set to default, Lookfar uses its built-in localized discovery sources instead.
Default: default
Reload Required: No
Lets you override the built-in danger effect pool with a custom RollTable. If set to default, Lookfar uses its built-in localized danger effects instead.
Default: default
Reload Required: No
Lets you override the built-in danger source pool with a custom RollTable. If set to default, Lookfar uses its built-in localized danger sources instead.
Default: default
Reload Required: No
Lets you choose a custom RollTable for treasure generation. If set to default, Lookfar uses its normal built-in treasure generation behavior instead of a custom table override.
Default: default
Reload Required: No