v0.23.1
Bug-fix release.
Fixed
- Atlas ocean decorations no longer silently vanish.
AtlasRendererused a symbol pick purely as an existence test (discarding the drawn symbol) then independently coin-flipped betweendecoration.shipanddecoration.creature; packs supplying only one of the two slots dropped ~half their ocean decorations. The renderer now decides the slot once and stamps it, and no longer wastes RNG draws. - Terrain-shaped coastal towns no longer place their footprint in the water. The settlement minimum-core clamp ran on rays that had stopped just shy of water, pushing those vertices past the shoreline; it now applies only to rays not stopped by water.
Full Changelog: https://github.com/sligara7/mapwright/blob/main/CHANGELOG.md