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v0.23.1

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@sligara7 sligara7 released this 06 Jun 10:44
3ff58ae

Bug-fix release.

Fixed

  • Atlas ocean decorations no longer silently vanish. AtlasRenderer used a symbol pick purely as an existence test (discarding the drawn symbol) then independently coin-flipped between decoration.ship and decoration.creature; packs supplying only one of the two slots dropped ~half their ocean decorations. The renderer now decides the slot once and stamps it, and no longer wastes RNG draws.
  • Terrain-shaped coastal towns no longer place their footprint in the water. The settlement minimum-core clamp ran on rays that had stopped just shy of water, pushing those vertices past the shoreline; it now applies only to rays not stopped by water.

Full Changelog: https://github.com/sligara7/mapwright/blob/main/CHANGELOG.md