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Decrease the mob ticks from 3 to 1 to reduce jittering#491

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codeHusky merged 1 commit intosmartcmd:mainfrom
siobhan-saoirse:main
Mar 4, 2026
Merged

Decrease the mob ticks from 3 to 1 to reduce jittering#491
codeHusky merged 1 commit intosmartcmd:mainfrom
siobhan-saoirse:main

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@siobhan-saoirse siobhan-saoirse commented Mar 4, 2026

This fixes the jittery problem as explained in this video below:
https://youtu.be/ul-eYTT5AvY

If you're not willing to watch the video, there is a problem in multiplayer and modern-day minecraft that makes mobs tick slower than they were before Java Edition 1.3.1, Since the alpha days, mobs always processed per 3rd tick, which made them slower, laggy and jittery.

This fixes the jittery problem.
@codeHusky codeHusky merged commit 9383b2a into smartcmd:main Mar 4, 2026
piebotc pushed a commit to piebotc/LegacyEvolved that referenced this pull request Mar 9, 2026
Decrease the mob ticks from 3 to 1 to reduce jittering
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