Fix animals stuck in panic state #514#519
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void2012 merged 1 commit intosmartcmd:mainfrom Mar 5, 2026
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Description
Fixes an issue where animals would remain in the panic state forever after being hit. The panic behavior now expires after 3-5 seconds.
Changes
Previous Behavior
After an animal with the panic goal was hit once, it would enter the state and continue running forever until killed.
Root Cause
The goal didn't have a timeout mechanism that would expire after getting hit like in the base game(s).
New Behavior
Animals now only remain in the panic state for a randomized about of 60-100 ticks, after which they return back to regular behavior.
Fix Implementation
nullptr.Related Issues