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Create language server #7

@snowfrogdev

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@snowfrogdev
  • Build a language server that follows the Language Server Protocol
  • Build a rust Godot Extension and GDScirpt plugin using Godot's LanguageExtension API
  • Make sure it doesn't get bundled in with exported build of games
  • Look into refactoring our current Bobbin rust bindings to see if any language features that might be editor only can be transferred to the LSP client.

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