12:58:17 WARN sc.server.Configuration - Could not find server.properties at /home/janek/daten/projects/business/software-challenge/gui/server.properties, will use default values!
12:58:17 INFO sc.server.network.NewClientListener - Listening on port 13050 for incoming connections.
12:58:17 INFO sc.server.network.ClientManager - ClientManager running.
12:58:20 DEBUG sc.gui.controller.AppController - Requested View change from START -> class sc.gui.view.GameCreationView
12:58:23 DEBUG sc.gui.controller.AppController - Requested View change from GAME_CREATION -> class sc.gui.view.GameView
12:58:24 DEBUG sc.gui.view.PiecesFragment - Color: RED
12:58:24 DEBUG sc.gui.model.BoardModel - Blocksize changed 16.0 -> 0.0
12:58:24 DEBUG sc.gui.controller.ClientController - creating and observing
12:58:24 INFO sc.networking.clients.LobbyClient - Creating TCP Network for localhost:13050
12:58:24 INFO sc.server.network.NewClientListener - A Client connected...
12:58:24 INFO sc.server.network.ClientManager - Delegating new client to ClientManager...
12:58:24 INFO sc.server.network.ClientManager - Delegation done.
12:58:24 INFO sc.server.network.NewClientListener - Added Client sc.server.network.Client@5d473d00 to ReadyQueue.
12:58:24 INFO sc.networking.clients.LobbyClient - Creating TCP Network for localhost:13050
12:58:24 INFO sc.server.network.NewClientListener - A Client connected...
12:58:24 INFO sc.server.network.NewClientListener - Added Client sc.server.network.Client@4ee98086 to ReadyQueue.
12:58:24 INFO sc.server.network.ClientManager - Delegating new client to ClientManager...
12:58:24 INFO sc.server.network.ClientManager - Delegation done.
12:58:24 INFO sc.networking.clients.LobbyClient - Creating TCP Network for localhost:13050
12:58:24 INFO sc.server.network.NewClientListener - A Client connected...
12:58:24 INFO sc.server.network.NewClientListener - Added Client sc.server.network.Client@240e22f7 to ReadyQueue.
12:58:24 INFO sc.server.network.ClientManager - Delegating new client to ClientManager...
12:58:24 INFO sc.server.network.ClientManager - Delegation done.
12:58:24 DEBUG sc.gui.model.BoardModel - Blocksize changed 0.0 -> 27.5
12:58:24 INFO sc.server.network.Client - Client authenticated as administrator
12:58:24 INFO sc.server.gaming.GameRoomManager - Created new game of type swc_2021_blokus
12:58:24 DEBUG sc.gui.ControllingClient - lobby: game was prepared
12:58:24 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:24 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:24 INFO sc.server.gaming.GameRoom - Switching PAUSE from false to true.
12:58:24 DEBUG sc.gui.ControllingClient - lobby: 33281fc1-49a0-4ead-ae6e-197d036eed59 game was observed
12:58:24 DEBUG sc.gui.controller.ClientController - no gamestate, but sc.networking.clients.ControllingClient@af4221e
12:58:24 INFO sc.server.gaming.ReservationManager - Reservation d9f0bc1d-3c1e-4a4f-a673-abb902c65489 was redeemed.
12:58:24 INFO sc.server.gaming.GameRoom - Game isn't ready yet.
12:58:24 INFO sc.server.gaming.ReservationManager - Reservation c5ed2821-15f8-4e19-b198-8e13a3bcbefb was redeemed.
12:58:24 INFO sc.server.gaming.GameRoom - Updating Status to ACTIVE (was: CREATED)
12:58:24 INFO sc.server.gaming.GameRoom - Started the game.
12:58:24 DEBUG sc.gui.model.BoardModel - Blocksize changed 27.5 -> 26.9
12:58:26 INFO sc.server.gaming.GameRoom - Switching PAUSE from true to false.
12:58:26 INFO s.f.plugins.RoundBasedGameInstance - Sending MoveRequest to player Player One(One).
12:58:26 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/0 -> BLUE (Start Piece: PENTO_V)
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:26 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:26 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/1 -> YELLOW (Start Piece: PENTO_V)
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/1 -> YELLOW (Start Piece: PENTO_V)
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:26 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:26 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/2 -> RED (Start Piece: PENTO_V)
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/2 -> RED (Start Piece: PENTO_V)
12:58:26 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:26 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/3 -> GREEN (Start Piece: PENTO_V)
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/3 -> GREEN (Start Piece: PENTO_V)
12:58:26 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:26 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 2/4 -> BLUE
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 2/4 -> BLUE
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:27 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:27 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:27 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:27 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:27 DEBUG sc.gui.controller.ClientController - gamestate is GameState 2/5 -> YELLOW
12:58:27 DEBUG sc.gui.controller.GameController - New game state
12:58:27 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:27 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:27 DEBUG sc.gui.controller.ClientController - gamestate is GameState 2/5 -> YELLOW
12:58:27 DEBUG sc.gui.controller.GameController - New game state
12:58:27 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:28 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:28 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:28 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:28 DEBUG sc.gui.controller.ClientController - gamestate is GameState 2/6 -> RED
12:58:28 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:28 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:28 DEBUG sc.gui.controller.ClientController - gamestate is GameState 2/6 -> RED
12:58:28 DEBUG sc.gui.controller.GameController - New game state
12:58:28 DEBUG sc.gui.controller.GameController - New game state
12:58:28 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:28 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:28 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:28 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:28 DEBUG sc.gui.controller.ClientController - gamestate is GameState 2/7 -> GREEN
12:58:28 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:28 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:28 DEBUG sc.gui.controller.ClientController - gamestate is GameState 2/7 -> GREEN
12:58:28 DEBUG sc.gui.controller.GameController - New game state
12:58:28 DEBUG sc.gui.controller.GameController - New game state
12:58:28 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:29 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:29 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:29 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:29 DEBUG sc.gui.controller.ClientController - gamestate is GameState 3/8 -> BLUE
12:58:29 DEBUG sc.gui.controller.GameController - New game state
12:58:29 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:29 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:29 DEBUG sc.gui.controller.ClientController - gamestate is GameState 3/8 -> BLUE
12:58:29 DEBUG sc.gui.controller.GameController - New game state
12:58:29 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:29 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:29 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:29 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:29 DEBUG sc.gui.controller.ClientController - gamestate is GameState 3/9 -> YELLOW
12:58:29 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:29 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:29 DEBUG sc.gui.controller.ClientController - gamestate is GameState 3/9 -> YELLOW
12:58:29 DEBUG sc.gui.controller.GameController - New game state
12:58:29 DEBUG sc.gui.controller.GameController - New game state
12:58:29 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:29 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:29 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:29 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:29 DEBUG sc.gui.controller.ClientController - gamestate is GameState 3/10 -> RED
12:58:29 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:29 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:29 DEBUG sc.gui.controller.ClientController - gamestate is GameState 3/10 -> RED
12:58:29 DEBUG sc.gui.controller.GameController - New game state
12:58:29 DEBUG sc.gui.controller.GameController - New game state
12:58:29 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:30 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:30 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:30 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:30 DEBUG sc.gui.controller.ClientController - gamestate is GameState 3/11 -> GREEN
12:58:30 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:30 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:30 DEBUG sc.gui.controller.ClientController - gamestate is GameState 3/11 -> GREEN
12:58:30 DEBUG sc.gui.controller.GameController - New game state
12:58:30 DEBUG sc.gui.controller.GameController - New game state
12:58:30 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:30 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:30 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:30 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:30 DEBUG sc.gui.controller.ClientController - gamestate is GameState 4/12 -> BLUE
12:58:30 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:30 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:30 DEBUG sc.gui.controller.ClientController - gamestate is GameState 4/12 -> BLUE
12:58:30 DEBUG sc.gui.controller.GameController - New game state
12:58:30 DEBUG sc.gui.controller.GameController - New game state
12:58:30 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:30 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:30 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:30 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:30 DEBUG sc.gui.controller.ClientController - gamestate is GameState 4/13 -> YELLOW
12:58:30 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:30 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:30 DEBUG sc.gui.controller.ClientController - gamestate is GameState 4/13 -> YELLOW
12:58:30 DEBUG sc.gui.controller.GameController - New game state
12:58:30 DEBUG sc.gui.controller.GameController - New game state
12:58:30 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:30 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:30 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:30 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:30 DEBUG sc.gui.controller.ClientController - gamestate is GameState 4/14 -> RED
12:58:30 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:30 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:30 DEBUG sc.gui.controller.ClientController - gamestate is GameState 4/14 -> RED
12:58:30 DEBUG sc.gui.controller.GameController - New game state
12:58:30 DEBUG sc.gui.controller.GameController - New game state
12:58:31 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:31 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:31 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:31 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:31 DEBUG sc.gui.controller.ClientController - gamestate is GameState 4/15 -> GREEN
12:58:31 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:31 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:31 DEBUG sc.gui.controller.ClientController - gamestate is GameState 4/15 -> GREEN
12:58:31 DEBUG sc.gui.controller.GameController - New game state
12:58:31 DEBUG sc.gui.controller.GameController - New game state
12:58:31 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:31 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:31 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:31 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:31 DEBUG sc.gui.controller.ClientController - gamestate is GameState 5/16 -> BLUE
12:58:31 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:31 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:31 DEBUG sc.gui.controller.ClientController - gamestate is GameState 5/16 -> BLUE
12:58:31 DEBUG sc.gui.controller.GameController - New game state
12:58:31 DEBUG sc.gui.controller.GameController - New game state
12:58:31 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:31 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:31 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:31 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:31 DEBUG sc.gui.controller.ClientController - gamestate is GameState 5/17 -> YELLOW
12:58:31 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:31 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:31 DEBUG sc.gui.controller.ClientController - gamestate is GameState 5/17 -> YELLOW
12:58:31 DEBUG sc.gui.controller.GameController - New game state
12:58:31 DEBUG sc.gui.controller.GameController - New game state
12:58:31 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:31 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:31 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:31 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:31 DEBUG sc.gui.controller.ClientController - gamestate is GameState 5/18 -> RED
12:58:31 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:31 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:31 DEBUG sc.gui.controller.ClientController - gamestate is GameState 5/18 -> RED
12:58:31 DEBUG sc.gui.controller.GameController - New game state
12:58:31 DEBUG sc.gui.controller.GameController - New game state
12:58:32 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:32 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:32 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:32 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:32 DEBUG sc.gui.controller.ClientController - gamestate is GameState 5/19 -> GREEN
12:58:32 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:32 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:32 DEBUG sc.gui.controller.ClientController - gamestate is GameState 5/19 -> GREEN
12:58:32 DEBUG sc.gui.controller.GameController - New game state
12:58:32 DEBUG sc.gui.controller.GameController - New game state
12:58:32 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:32 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:32 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:32 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:32 DEBUG sc.gui.controller.ClientController - gamestate is GameState 6/20 -> BLUE
12:58:32 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:32 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:32 DEBUG sc.gui.controller.ClientController - gamestate is GameState 6/20 -> BLUE
12:58:32 DEBUG sc.gui.controller.GameController - New game state
12:58:32 DEBUG sc.gui.controller.GameController - New game state
12:58:32 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:32 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:32 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:32 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:32 DEBUG sc.gui.controller.ClientController - gamestate is GameState 6/21 -> YELLOW
12:58:32 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:32 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:32 DEBUG sc.gui.controller.ClientController - gamestate is GameState 6/21 -> YELLOW
12:58:32 DEBUG sc.gui.controller.GameController - New game state
12:58:32 DEBUG sc.gui.controller.GameController - New game state
12:58:32 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:32 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:32 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:32 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:32 DEBUG sc.gui.controller.ClientController - gamestate is GameState 6/22 -> RED
12:58:32 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:32 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:32 DEBUG sc.gui.controller.ClientController - gamestate is GameState 6/22 -> RED
12:58:32 DEBUG sc.gui.controller.GameController - New game state
12:58:32 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:33 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 6/23 -> GREEN
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 6/23 -> GREEN
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:33 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 7/24 -> BLUE
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 7/24 -> BLUE
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:33 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 7/25 -> YELLOW
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 7/25 -> YELLOW
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:33 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 7/26 -> RED
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 7/26 -> RED
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:33 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 7/27 -> GREEN
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 7/27 -> GREEN
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:34 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 8/28 -> BLUE
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 8/28 -> BLUE
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:34 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 8/29 -> YELLOW
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 8/29 -> YELLOW
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:34 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 8/30 -> RED
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 8/30 -> RED
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:34 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 8/31 -> GREEN
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 8/31 -> GREEN
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:34 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 9/32 -> BLUE
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 9/32 -> BLUE
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:35 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 9/33 -> YELLOW
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 9/33 -> YELLOW
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:35 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 9/34 -> RED
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 9/34 -> RED
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:35 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 9/35 -> GREEN
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 9/35 -> GREEN
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:35 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 10/36 -> BLUE
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 10/36 -> BLUE
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:35 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 10/37 -> YELLOW
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 10/37 -> YELLOW
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:35 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 10/38 -> RED
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 10/38 -> RED
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:36 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 10/39 -> GREEN
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 10/39 -> GREEN
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:36 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 11/40 -> BLUE
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 11/40 -> BLUE
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:36 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 11/41 -> YELLOW
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 11/41 -> YELLOW
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:36 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 11/42 -> RED
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 11/42 -> RED
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:36 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 11/43 -> GREEN
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 11/43 -> GREEN
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:36 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 12/44 -> BLUE
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 12/44 -> BLUE
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:36 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 12/45 -> YELLOW
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 12/45 -> YELLOW
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:37 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 12/46 -> RED
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 12/46 -> RED
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:37 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 12/47 -> GREEN
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 12/47 -> GREEN
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:37 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 13/48 -> BLUE
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 13/48 -> BLUE
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:37 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 13/49 -> YELLOW
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 13/49 -> YELLOW
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:37 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 13/50 -> RED
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 13/50 -> RED
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:37 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 13/51 -> GREEN
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 13/51 -> GREEN
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:37 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 14/52 -> BLUE
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 14/52 -> BLUE
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:37 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 14/53 -> YELLOW
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 14/53 -> YELLOW
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:38 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 14/54 -> RED
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 14/54 -> RED
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:38 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 14/55 -> GREEN
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 14/55 -> GREEN
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:38 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 15/56 -> BLUE
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 15/56 -> BLUE
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:38 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 15/57 -> YELLOW
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 15/57 -> YELLOW
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:38 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 15/58 -> RED
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 15/58 -> RED
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:38 INFO sc.plugin2021.GameState - Removing GREEN from the game
12:58:38 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 15/59 -> RED
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 15/59 -> RED
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:38 INFO sc.plugin2021.GameState - Removing BLUE from the game
12:58:38 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 16/60 -> RED
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 16/60 -> RED
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:39 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState 17/61 -> YELLOW
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState 17/61 -> YELLOW
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:39 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState 17/62 -> RED
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState 17/62 -> RED
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:39 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState 18/63 -> YELLOW
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState 18/63 -> YELLOW
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:39 INFO sc.plugin2021.GameState - Removing RED from the game
12:58:39 INFO sc.plugin2021.GameState - Removing YELLOW from the game
12:58:39 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState finished at 18/64
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState finished at 18/64
12:58:39 INFO sc.server.gaming.GameRoom - Updating Status to OVER (was: ACTIVE)
12:58:39 INFO sc.server.gaming.GameRoom - The game 33281fc1-49a0-4ead-ae6e-197d036eed59 is over. (regular=true)
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 INFO sc.networking.clients.LobbyClient - Received game result
12:58:39 INFO s.networking.clients.ObservingClient - Saving GameResult
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState finished at 18/64
12:58:39 DEBUG sc.gui.ControllingClient - lobby: 33281fc1-49a0-4ead-ae6e-197d036eed59 game is over
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 INFO sc.networking.clients.LobbyClient - Received game result
12:58:39 DEBUG sc.gui.ControllingClient - lobby: 33281fc1-49a0-4ead-ae6e-197d036eed59 game was left
12:58:39 INFO sc.plugin2021.AbstractClient - sc.gui.TestClient@7edef699 on Game Over with game result Winner: [Player One(One)]
Player 0: Gewinner=1; ∅ belegte Felder=-47
Player 1: Gewinner=1; ∅ belegte Felder=-48
12:58:39 INFO sc.plugin2021.AbstractClient - sc.gui.TestClient@7edef699 got game left 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:39 INFO sc.networking.clients.XStreamClient - Client sc.networking.clients.LobbyClient@7588d018 disconnected (Cause: DISCONNECTED)
12:58:39 INFO sc.networking.clients.XStreamClient - Stopping XStreamClient ReceiveThread id:24 client:LobbyClient
12:58:39 WARN sc.networking.clients.XStreamClient - ReceiveThread is stopping itself
12:58:39 INFO sc.networking.clients.XStreamClient - Client sc.server.network.Client@5d473d00 disconnected (Cause: RECEIVED_DISCONNECT)
12:58:39 INFO sc.networking.clients.XStreamClient - Stopping XStreamClient ReceiveThread id:23 client:Client
12:58:39 WARN sc.networking.clients.XStreamClient - ReceiveThread is stopping itself
12:58:39 INFO sc.server.gaming.GameRoom - Removing Player One(One) from sc.server.gaming.GameRoom@76faa5b4
12:58:39 INFO s.f.plugins.RoundBasedGameInstance - Destroying Game
12:58:39 WARN sc.framework.plugins.ActionTimeout - Timeout was already stopped.
12:58:39 WARN sc.server.gaming.GameRoom - Game was already over but received another GameOver-Event.
12:58:39 INFO sc.server.network.ClientManager - Removing client sc.server.network.Client@5d473d00 from client manager
12:58:39 INFO sc.server.Lobby - sc.server.network.Client@5d473d00 disconnected.
12:58:39 INFO sc.networking.clients.LobbyClient - Received game result
12:58:39 INFO sc.plugin2021.AbstractClient - sc.gui.TestClient@21b28025 on Game Over with game result Winner: [Player One(One)]
Player 0: Gewinner=1; ∅ belegte Felder=-47
Player 1: Gewinner=1; ∅ belegte Felder=-48
12:58:39 INFO sc.plugin2021.AbstractClient - sc.gui.TestClient@21b28025 got game left 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:39 INFO sc.networking.clients.XStreamClient - Client sc.networking.clients.LobbyClient@6bfee03a disconnected (Cause: DISCONNECTED)
12:58:39 INFO sc.networking.clients.XStreamClient - Stopping XStreamClient ReceiveThread id:25 client:LobbyClient
12:58:39 WARN sc.networking.clients.XStreamClient - ReceiveThread is stopping itself
12:58:39 INFO sc.networking.clients.XStreamClient - Client sc.server.network.Client@4ee98086 disconnected (Cause: RECEIVED_DISCONNECT)
12:58:39 INFO sc.networking.clients.XStreamClient - Stopping XStreamClient ReceiveThread id:26 client:Client
12:58:39 WARN sc.networking.clients.XStreamClient - ReceiveThread is stopping itself
12:58:39 INFO sc.server.gaming.GameRoom - Removing Player Two(Two) from sc.server.gaming.GameRoom@76faa5b4
12:58:39 WARN sc.server.gaming.GameRoom - Game was already over but received another GameOver-Event.
12:58:39 INFO sc.server.network.ClientManager - Removing client sc.server.network.Client@4ee98086 from client manager
12:58:39 INFO sc.server.Lobby - sc.server.network.Client@4ee98086 disconnected.
12:58:41 DEBUG sc.gui.controller.AppController - Requested View change from GAME -> class sc.gui.view.StartView
12:58:42 DEBUG sc.gui.controller.AppController - Requested View change from START -> class sc.gui.view.GameCreationView
12:58:43 DEBUG sc.gui.controller.AppController - Requested View change from GAME_CREATION -> class sc.gui.view.GameView
12:58:43 DEBUG sc.gui.controller.ClientController - creating and observing
12:58:43 INFO sc.networking.clients.LobbyClient - Creating TCP Network for localhost:13050
12:58:43 INFO sc.server.network.NewClientListener - A Client connected...
12:58:43 INFO sc.server.network.NewClientListener - Added Client sc.server.network.Client@100fae85 to ReadyQueue.
12:58:43 INFO sc.server.network.ClientManager - Delegating new client to ClientManager...
12:58:43 INFO sc.server.network.ClientManager - Delegation done.
12:58:43 INFO sc.networking.clients.LobbyClient - Creating TCP Network for localhost:13050
12:58:43 INFO sc.server.network.NewClientListener - A Client connected...
12:58:43 INFO sc.networking.clients.LobbyClient - Creating TCP Network for localhost:13050
12:58:43 INFO sc.server.network.NewClientListener - Added Client sc.server.network.Client@74443eb9 to ReadyQueue.
12:58:43 INFO sc.server.network.ClientManager - Delegating new client to ClientManager...
12:58:43 INFO sc.server.network.ClientManager - Delegation done.
12:58:43 INFO sc.server.network.NewClientListener - A Client connected...
12:58:43 INFO sc.server.network.NewClientListener - Added Client sc.server.network.Client@76ab7d07 to ReadyQueue.
12:58:43 INFO sc.server.network.ClientManager - Delegating new client to ClientManager...
12:58:43 INFO sc.server.network.ClientManager - Delegation done.
12:58:43 INFO sc.server.network.Client - Client authenticated as administrator
12:58:43 INFO sc.server.gaming.GameRoomManager - Created new game of type swc_2021_blokus
12:58:43 DEBUG sc.gui.ControllingClient - lobby: game was prepared
12:58:43 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:43 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:43 DEBUG sc.gui.controller.ClientController - no gamestate, but sc.networking.clients.ControllingClient@d1ad592
12:58:43 INFO sc.server.gaming.ReservationManager - Reservation 63070b53-9db1-4fbd-9a81-56dd11cb3bb1 was redeemed.
12:58:43 INFO sc.server.gaming.GameRoom - Game isn't ready yet.
12:58:43 INFO sc.server.gaming.ReservationManager - Reservation 2daa4d05-132d-4482-970d-0a0b38455e4d was redeemed.
12:58:43 INFO sc.server.gaming.GameRoom - Updating Status to ACTIVE (was: CREATED)
12:58:43 DEBUG sc.gui.ControllingClient - lobby: 1ae4417c-14d1-41eb-91e6-1c3d26ae00d9 game was observed
12:58:43 DEBUG sc.gui.ControllingClient - lobby: new state for 1ae4417c-14d1-41eb-91e6-1c3d26ae00d9
12:58:43 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:43 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:43 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/0 -> BLUE (Start Piece: PENTO_S)
12:58:43 DEBUG sc.gui.controller.GameController - New game state
12:58:43 INFO sc.server.gaming.GameRoom - Started the game.
12:58:43 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:43 INFO sc.server.gaming.GameRoom - Switching PAUSE from false to true.
12:58:43 DEBUG sc.gui.ControllingClient - lobby: new state for 1ae4417c-14d1-41eb-91e6-1c3d26ae00d9
12:58:43 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:43 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:43 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/1 -> YELLOW (Start Piece: PENTO_S)
12:58:43 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:43 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:43 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/1 -> YELLOW (Start Piece: PENTO_S)
12:58:43 DEBUG sc.gui.controller.GameController - New game state
12:58:43 DEBUG sc.gui.controller.GameController - New game state
12:58:43 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:52 INFO sc.server.gaming.GameRoom - Switching PAUSE from true to false.
12:58:52 INFO s.f.plugins.RoundBasedGameInstance - Sending MoveRequest to player Player One(One).
12:58:52 DEBUG sc.gui.ControllingClient - lobby: new state for 1ae4417c-14d1-41eb-91e6-1c3d26ae00d9
12:58:52 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:52 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:52 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/2 -> RED (Start Piece: PENTO_S)
12:58:52 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:52 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:52 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/2 -> RED (Start Piece: PENTO_S)
12:58:52 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
I immediately started a new game after finishing my previous one, and before I even pressed "Start" the first move was shown in the GUI.
As you can see at the end of the log, the PAUSE state was apparently set too late.
LOG