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Pause state is sometimes set too late when starting a new game #11

@xeruf

Description

@xeruf

I immediately started a new game after finishing my previous one, and before I even pressed "Start" the first move was shown in the GUI.
As you can see at the end of the log, the PAUSE state was apparently set too late.

LOG

12:58:17 WARN  sc.server.Configuration - Could not find server.properties at /home/janek/daten/projects/business/software-challenge/gui/server.properties, will use default values!
12:58:17 INFO  sc.server.network.NewClientListener - Listening on port 13050 for incoming connections.
12:58:17 INFO  sc.server.network.ClientManager - ClientManager running.
12:58:20 DEBUG sc.gui.controller.AppController - Requested View change from START -> class sc.gui.view.GameCreationView
12:58:23 DEBUG sc.gui.controller.AppController - Requested View change from GAME_CREATION -> class sc.gui.view.GameView
12:58:24 DEBUG sc.gui.view.PiecesFragment - Color: RED
12:58:24 DEBUG sc.gui.model.BoardModel - Blocksize changed 16.0 -> 0.0
12:58:24 DEBUG sc.gui.controller.ClientController - creating and observing
12:58:24 INFO  sc.networking.clients.LobbyClient - Creating TCP Network for localhost:13050
12:58:24 INFO  sc.server.network.NewClientListener - A Client connected...
12:58:24 INFO  sc.server.network.ClientManager - Delegating new client to ClientManager...
12:58:24 INFO  sc.server.network.ClientManager - Delegation done.
12:58:24 INFO  sc.server.network.NewClientListener - Added Client sc.server.network.Client@5d473d00 to ReadyQueue.
12:58:24 INFO  sc.networking.clients.LobbyClient - Creating TCP Network for localhost:13050
12:58:24 INFO  sc.server.network.NewClientListener - A Client connected...
12:58:24 INFO  sc.server.network.NewClientListener - Added Client sc.server.network.Client@4ee98086 to ReadyQueue.
12:58:24 INFO  sc.server.network.ClientManager - Delegating new client to ClientManager...
12:58:24 INFO  sc.server.network.ClientManager - Delegation done.
12:58:24 INFO  sc.networking.clients.LobbyClient - Creating TCP Network for localhost:13050
12:58:24 INFO  sc.server.network.NewClientListener - A Client connected...
12:58:24 INFO  sc.server.network.NewClientListener - Added Client sc.server.network.Client@240e22f7 to ReadyQueue.
12:58:24 INFO  sc.server.network.ClientManager - Delegating new client to ClientManager...
12:58:24 INFO  sc.server.network.ClientManager - Delegation done.
12:58:24 DEBUG sc.gui.model.BoardModel - Blocksize changed 0.0 -> 27.5
12:58:24 INFO  sc.server.network.Client - Client authenticated as administrator
12:58:24 INFO  sc.server.gaming.GameRoomManager - Created new game of type swc_2021_blokus
12:58:24 DEBUG sc.gui.ControllingClient - lobby: game was prepared
12:58:24 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:24 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:24 INFO  sc.server.gaming.GameRoom - Switching PAUSE from false to true.
12:58:24 DEBUG sc.gui.ControllingClient - lobby: 33281fc1-49a0-4ead-ae6e-197d036eed59 game was observed
12:58:24 DEBUG sc.gui.controller.ClientController - no gamestate, but sc.networking.clients.ControllingClient@af4221e
12:58:24 INFO  sc.server.gaming.ReservationManager - Reservation d9f0bc1d-3c1e-4a4f-a673-abb902c65489 was redeemed.
12:58:24 INFO  sc.server.gaming.GameRoom - Game isn't ready yet.
12:58:24 INFO  sc.server.gaming.ReservationManager - Reservation c5ed2821-15f8-4e19-b198-8e13a3bcbefb was redeemed.
12:58:24 INFO  sc.server.gaming.GameRoom - Updating Status to ACTIVE (was: CREATED)
12:58:24 INFO  sc.server.gaming.GameRoom - Started the game.
12:58:24 DEBUG sc.gui.model.BoardModel - Blocksize changed 27.5 -> 26.9
12:58:26 INFO  sc.server.gaming.GameRoom - Switching PAUSE from true to false.
12:58:26 INFO  s.f.plugins.RoundBasedGameInstance - Sending MoveRequest to player Player One(One).
12:58:26 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/0 -> BLUE (Start Piece: PENTO_V)
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:26 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:26 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/1 -> YELLOW (Start Piece: PENTO_V)
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/1 -> YELLOW (Start Piece: PENTO_V)
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:26 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:26 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/2 -> RED (Start Piece: PENTO_V)
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/2 -> RED (Start Piece: PENTO_V)
12:58:26 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:26 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/3 -> GREEN (Start Piece: PENTO_V)
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/3 -> GREEN (Start Piece: PENTO_V)
12:58:26 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:26 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 2/4 -> BLUE 
12:58:26 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:26 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:26 DEBUG sc.gui.controller.ClientController - gamestate is GameState 2/4 -> BLUE 
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:26 DEBUG sc.gui.controller.GameController - New game state
12:58:27 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:27 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:27 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:27 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:27 DEBUG sc.gui.controller.ClientController - gamestate is GameState 2/5 -> YELLOW 
12:58:27 DEBUG sc.gui.controller.GameController - New game state
12:58:27 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:27 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:27 DEBUG sc.gui.controller.ClientController - gamestate is GameState 2/5 -> YELLOW 
12:58:27 DEBUG sc.gui.controller.GameController - New game state
12:58:27 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:28 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:28 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:28 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:28 DEBUG sc.gui.controller.ClientController - gamestate is GameState 2/6 -> RED 
12:58:28 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:28 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:28 DEBUG sc.gui.controller.ClientController - gamestate is GameState 2/6 -> RED 
12:58:28 DEBUG sc.gui.controller.GameController - New game state
12:58:28 DEBUG sc.gui.controller.GameController - New game state
12:58:28 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:28 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:28 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:28 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:28 DEBUG sc.gui.controller.ClientController - gamestate is GameState 2/7 -> GREEN 
12:58:28 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:28 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:28 DEBUG sc.gui.controller.ClientController - gamestate is GameState 2/7 -> GREEN 
12:58:28 DEBUG sc.gui.controller.GameController - New game state
12:58:28 DEBUG sc.gui.controller.GameController - New game state
12:58:28 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:29 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:29 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:29 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:29 DEBUG sc.gui.controller.ClientController - gamestate is GameState 3/8 -> BLUE 
12:58:29 DEBUG sc.gui.controller.GameController - New game state
12:58:29 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:29 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:29 DEBUG sc.gui.controller.ClientController - gamestate is GameState 3/8 -> BLUE 
12:58:29 DEBUG sc.gui.controller.GameController - New game state
12:58:29 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:29 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:29 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:29 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:29 DEBUG sc.gui.controller.ClientController - gamestate is GameState 3/9 -> YELLOW 
12:58:29 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:29 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:29 DEBUG sc.gui.controller.ClientController - gamestate is GameState 3/9 -> YELLOW 
12:58:29 DEBUG sc.gui.controller.GameController - New game state
12:58:29 DEBUG sc.gui.controller.GameController - New game state
12:58:29 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:29 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:29 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:29 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:29 DEBUG sc.gui.controller.ClientController - gamestate is GameState 3/10 -> RED 
12:58:29 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:29 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:29 DEBUG sc.gui.controller.ClientController - gamestate is GameState 3/10 -> RED 
12:58:29 DEBUG sc.gui.controller.GameController - New game state
12:58:29 DEBUG sc.gui.controller.GameController - New game state
12:58:29 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:30 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:30 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:30 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:30 DEBUG sc.gui.controller.ClientController - gamestate is GameState 3/11 -> GREEN 
12:58:30 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:30 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:30 DEBUG sc.gui.controller.ClientController - gamestate is GameState 3/11 -> GREEN 
12:58:30 DEBUG sc.gui.controller.GameController - New game state
12:58:30 DEBUG sc.gui.controller.GameController - New game state
12:58:30 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:30 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:30 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:30 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:30 DEBUG sc.gui.controller.ClientController - gamestate is GameState 4/12 -> BLUE 
12:58:30 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:30 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:30 DEBUG sc.gui.controller.ClientController - gamestate is GameState 4/12 -> BLUE 
12:58:30 DEBUG sc.gui.controller.GameController - New game state
12:58:30 DEBUG sc.gui.controller.GameController - New game state
12:58:30 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:30 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:30 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:30 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:30 DEBUG sc.gui.controller.ClientController - gamestate is GameState 4/13 -> YELLOW 
12:58:30 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:30 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:30 DEBUG sc.gui.controller.ClientController - gamestate is GameState 4/13 -> YELLOW 
12:58:30 DEBUG sc.gui.controller.GameController - New game state
12:58:30 DEBUG sc.gui.controller.GameController - New game state
12:58:30 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:30 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:30 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:30 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:30 DEBUG sc.gui.controller.ClientController - gamestate is GameState 4/14 -> RED 
12:58:30 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:30 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:30 DEBUG sc.gui.controller.ClientController - gamestate is GameState 4/14 -> RED 
12:58:30 DEBUG sc.gui.controller.GameController - New game state
12:58:30 DEBUG sc.gui.controller.GameController - New game state
12:58:31 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:31 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:31 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:31 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:31 DEBUG sc.gui.controller.ClientController - gamestate is GameState 4/15 -> GREEN 
12:58:31 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:31 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:31 DEBUG sc.gui.controller.ClientController - gamestate is GameState 4/15 -> GREEN 
12:58:31 DEBUG sc.gui.controller.GameController - New game state
12:58:31 DEBUG sc.gui.controller.GameController - New game state
12:58:31 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:31 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:31 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:31 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:31 DEBUG sc.gui.controller.ClientController - gamestate is GameState 5/16 -> BLUE 
12:58:31 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:31 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:31 DEBUG sc.gui.controller.ClientController - gamestate is GameState 5/16 -> BLUE 
12:58:31 DEBUG sc.gui.controller.GameController - New game state
12:58:31 DEBUG sc.gui.controller.GameController - New game state
12:58:31 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:31 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:31 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:31 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:31 DEBUG sc.gui.controller.ClientController - gamestate is GameState 5/17 -> YELLOW 
12:58:31 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:31 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:31 DEBUG sc.gui.controller.ClientController - gamestate is GameState 5/17 -> YELLOW 
12:58:31 DEBUG sc.gui.controller.GameController - New game state
12:58:31 DEBUG sc.gui.controller.GameController - New game state
12:58:31 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:31 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:31 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:31 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:31 DEBUG sc.gui.controller.ClientController - gamestate is GameState 5/18 -> RED 
12:58:31 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:31 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:31 DEBUG sc.gui.controller.ClientController - gamestate is GameState 5/18 -> RED 
12:58:31 DEBUG sc.gui.controller.GameController - New game state
12:58:31 DEBUG sc.gui.controller.GameController - New game state
12:58:32 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:32 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:32 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:32 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:32 DEBUG sc.gui.controller.ClientController - gamestate is GameState 5/19 -> GREEN 
12:58:32 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:32 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:32 DEBUG sc.gui.controller.ClientController - gamestate is GameState 5/19 -> GREEN 
12:58:32 DEBUG sc.gui.controller.GameController - New game state
12:58:32 DEBUG sc.gui.controller.GameController - New game state
12:58:32 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:32 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:32 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:32 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:32 DEBUG sc.gui.controller.ClientController - gamestate is GameState 6/20 -> BLUE 
12:58:32 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:32 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:32 DEBUG sc.gui.controller.ClientController - gamestate is GameState 6/20 -> BLUE 
12:58:32 DEBUG sc.gui.controller.GameController - New game state
12:58:32 DEBUG sc.gui.controller.GameController - New game state
12:58:32 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:32 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:32 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:32 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:32 DEBUG sc.gui.controller.ClientController - gamestate is GameState 6/21 -> YELLOW 
12:58:32 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:32 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:32 DEBUG sc.gui.controller.ClientController - gamestate is GameState 6/21 -> YELLOW 
12:58:32 DEBUG sc.gui.controller.GameController - New game state
12:58:32 DEBUG sc.gui.controller.GameController - New game state
12:58:32 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:32 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:32 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:32 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:32 DEBUG sc.gui.controller.ClientController - gamestate is GameState 6/22 -> RED 
12:58:32 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:32 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:32 DEBUG sc.gui.controller.ClientController - gamestate is GameState 6/22 -> RED 
12:58:32 DEBUG sc.gui.controller.GameController - New game state
12:58:32 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:33 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 6/23 -> GREEN 
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 6/23 -> GREEN 
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:33 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 7/24 -> BLUE 
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 7/24 -> BLUE 
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:33 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 7/25 -> YELLOW 
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 7/25 -> YELLOW 
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:33 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 7/26 -> RED 
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 7/26 -> RED 
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:33 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 7/27 -> GREEN 
12:58:33 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:33 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:33 DEBUG sc.gui.controller.ClientController - gamestate is GameState 7/27 -> GREEN 
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:33 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:34 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 8/28 -> BLUE 
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 8/28 -> BLUE 
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:34 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 8/29 -> YELLOW 
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 8/29 -> YELLOW 
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:34 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 8/30 -> RED 
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 8/30 -> RED 
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:34 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 8/31 -> GREEN 
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 8/31 -> GREEN 
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:34 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 9/32 -> BLUE 
12:58:34 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:34 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:34 DEBUG sc.gui.controller.ClientController - gamestate is GameState 9/32 -> BLUE 
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:34 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:35 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 9/33 -> YELLOW 
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 9/33 -> YELLOW 
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:35 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 9/34 -> RED 
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 9/34 -> RED 
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:35 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 9/35 -> GREEN 
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 9/35 -> GREEN 
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:35 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 10/36 -> BLUE 
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 10/36 -> BLUE 
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:35 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 10/37 -> YELLOW 
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 10/37 -> YELLOW 
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:35 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 10/38 -> RED 
12:58:35 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:35 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:35 DEBUG sc.gui.controller.ClientController - gamestate is GameState 10/38 -> RED 
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:35 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:36 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 10/39 -> GREEN 
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 10/39 -> GREEN 
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:36 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 11/40 -> BLUE 
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 11/40 -> BLUE 
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:36 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 11/41 -> YELLOW 
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 11/41 -> YELLOW 
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:36 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 11/42 -> RED 
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 11/42 -> RED 
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:36 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 11/43 -> GREEN 
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 11/43 -> GREEN 
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:36 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 12/44 -> BLUE 
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 12/44 -> BLUE 
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:36 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 12/45 -> YELLOW 
12:58:36 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:36 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:36 DEBUG sc.gui.controller.ClientController - gamestate is GameState 12/45 -> YELLOW 
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:36 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:37 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 12/46 -> RED 
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 12/46 -> RED 
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:37 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 12/47 -> GREEN 
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 12/47 -> GREEN 
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:37 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 13/48 -> BLUE 
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 13/48 -> BLUE 
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:37 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 13/49 -> YELLOW 
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 13/49 -> YELLOW 
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:37 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 13/50 -> RED 
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 13/50 -> RED 
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:37 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 13/51 -> GREEN 
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 13/51 -> GREEN 
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:37 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 14/52 -> BLUE 
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 14/52 -> BLUE 
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:37 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 14/53 -> YELLOW 
12:58:37 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:37 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:37 DEBUG sc.gui.controller.ClientController - gamestate is GameState 14/53 -> YELLOW 
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:37 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:38 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 14/54 -> RED 
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 14/54 -> RED 
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:38 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 14/55 -> GREEN 
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 14/55 -> GREEN 
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:38 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 15/56 -> BLUE 
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 15/56 -> BLUE 
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:38 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 15/57 -> YELLOW 
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 15/57 -> YELLOW 
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:38 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 15/58 -> RED 
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 15/58 -> RED 
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:38 INFO  sc.plugin2021.GameState - Removing GREEN from the game
12:58:38 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 15/59 -> RED 
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 15/59 -> RED 
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:38 INFO  sc.plugin2021.GameState - Removing BLUE from the game
12:58:38 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 16/60 -> RED 
12:58:38 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:38 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:38 DEBUG sc.gui.controller.ClientController - gamestate is GameState 16/60 -> RED 
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.controller.GameController - New game state
12:58:38 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:39 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState 17/61 -> YELLOW 
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState 17/61 -> YELLOW 
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:39 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState 17/62 -> RED 
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState 17/62 -> RED 
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:39 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState 18/63 -> YELLOW 
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState 18/63 -> YELLOW 
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:39 INFO  sc.plugin2021.GameState - Removing RED from the game
12:58:39 INFO  sc.plugin2021.GameState - Removing YELLOW from the game
12:58:39 DEBUG sc.gui.ControllingClient - lobby: new state for 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState finished at 18/64
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState finished at 18/64
12:58:39 INFO  sc.server.gaming.GameRoom - Updating Status to OVER (was: ACTIVE)
12:58:39 INFO  sc.server.gaming.GameRoom - The game 33281fc1-49a0-4ead-ae6e-197d036eed59 is over. (regular=true)
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 INFO  sc.networking.clients.LobbyClient - Received game result
12:58:39 INFO  s.networking.clients.ObservingClient - Saving GameResult
12:58:39 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:39 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:39 DEBUG sc.gui.controller.ClientController - gamestate is GameState finished at 18/64
12:58:39 DEBUG sc.gui.ControllingClient - lobby: 33281fc1-49a0-4ead-ae6e-197d036eed59 game is over
12:58:39 DEBUG sc.gui.controller.GameController - New game state
12:58:39 INFO  sc.networking.clients.LobbyClient - Received game result
12:58:39 DEBUG sc.gui.ControllingClient - lobby: 33281fc1-49a0-4ead-ae6e-197d036eed59 game was left
12:58:39 INFO  sc.plugin2021.AbstractClient - sc.gui.TestClient@7edef699 on Game Over with game result Winner: [Player One(One)]
Player 0: Gewinner=1; ∅ belegte Felder=-47
Player 1: Gewinner=1; ∅ belegte Felder=-48
12:58:39 INFO  sc.plugin2021.AbstractClient - sc.gui.TestClient@7edef699 got game left 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:39 INFO  sc.networking.clients.XStreamClient - Client sc.networking.clients.LobbyClient@7588d018 disconnected (Cause: DISCONNECTED)
12:58:39 INFO  sc.networking.clients.XStreamClient - Stopping XStreamClient ReceiveThread id:24 client:LobbyClient
12:58:39 WARN  sc.networking.clients.XStreamClient - ReceiveThread is stopping itself
12:58:39 INFO  sc.networking.clients.XStreamClient - Client sc.server.network.Client@5d473d00 disconnected (Cause: RECEIVED_DISCONNECT)
12:58:39 INFO  sc.networking.clients.XStreamClient - Stopping XStreamClient ReceiveThread id:23 client:Client
12:58:39 WARN  sc.networking.clients.XStreamClient - ReceiveThread is stopping itself
12:58:39 INFO  sc.server.gaming.GameRoom - Removing Player One(One) from sc.server.gaming.GameRoom@76faa5b4
12:58:39 INFO  s.f.plugins.RoundBasedGameInstance - Destroying Game
12:58:39 WARN  sc.framework.plugins.ActionTimeout - Timeout was already stopped.
12:58:39 WARN  sc.server.gaming.GameRoom - Game was already over but received another GameOver-Event.
12:58:39 INFO  sc.server.network.ClientManager - Removing client sc.server.network.Client@5d473d00 from client manager
12:58:39 INFO  sc.server.Lobby - sc.server.network.Client@5d473d00 disconnected.
12:58:39 INFO  sc.networking.clients.LobbyClient - Received game result
12:58:39 INFO  sc.plugin2021.AbstractClient - sc.gui.TestClient@21b28025 on Game Over with game result Winner: [Player One(One)]
Player 0: Gewinner=1; ∅ belegte Felder=-47
Player 1: Gewinner=1; ∅ belegte Felder=-48
12:58:39 INFO  sc.plugin2021.AbstractClient - sc.gui.TestClient@21b28025 got game left 33281fc1-49a0-4ead-ae6e-197d036eed59
12:58:39 INFO  sc.networking.clients.XStreamClient - Client sc.networking.clients.LobbyClient@6bfee03a disconnected (Cause: DISCONNECTED)
12:58:39 INFO  sc.networking.clients.XStreamClient - Stopping XStreamClient ReceiveThread id:25 client:LobbyClient
12:58:39 WARN  sc.networking.clients.XStreamClient - ReceiveThread is stopping itself
12:58:39 INFO  sc.networking.clients.XStreamClient - Client sc.server.network.Client@4ee98086 disconnected (Cause: RECEIVED_DISCONNECT)
12:58:39 INFO  sc.networking.clients.XStreamClient - Stopping XStreamClient ReceiveThread id:26 client:Client
12:58:39 WARN  sc.networking.clients.XStreamClient - ReceiveThread is stopping itself
12:58:39 INFO  sc.server.gaming.GameRoom - Removing Player Two(Two) from sc.server.gaming.GameRoom@76faa5b4
12:58:39 WARN  sc.server.gaming.GameRoom - Game was already over but received another GameOver-Event.
12:58:39 INFO  sc.server.network.ClientManager - Removing client sc.server.network.Client@4ee98086 from client manager
12:58:39 INFO  sc.server.Lobby - sc.server.network.Client@4ee98086 disconnected.
12:58:41 DEBUG sc.gui.controller.AppController - Requested View change from GAME -> class sc.gui.view.StartView
12:58:42 DEBUG sc.gui.controller.AppController - Requested View change from START -> class sc.gui.view.GameCreationView
12:58:43 DEBUG sc.gui.controller.AppController - Requested View change from GAME_CREATION -> class sc.gui.view.GameView
12:58:43 DEBUG sc.gui.controller.ClientController - creating and observing
12:58:43 INFO  sc.networking.clients.LobbyClient - Creating TCP Network for localhost:13050
12:58:43 INFO  sc.server.network.NewClientListener - A Client connected...
12:58:43 INFO  sc.server.network.NewClientListener - Added Client sc.server.network.Client@100fae85 to ReadyQueue.
12:58:43 INFO  sc.server.network.ClientManager - Delegating new client to ClientManager...
12:58:43 INFO  sc.server.network.ClientManager - Delegation done.
12:58:43 INFO  sc.networking.clients.LobbyClient - Creating TCP Network for localhost:13050
12:58:43 INFO  sc.server.network.NewClientListener - A Client connected...
12:58:43 INFO  sc.networking.clients.LobbyClient - Creating TCP Network for localhost:13050
12:58:43 INFO  sc.server.network.NewClientListener - Added Client sc.server.network.Client@74443eb9 to ReadyQueue.
12:58:43 INFO  sc.server.network.ClientManager - Delegating new client to ClientManager...
12:58:43 INFO  sc.server.network.ClientManager - Delegation done.
12:58:43 INFO  sc.server.network.NewClientListener - A Client connected...
12:58:43 INFO  sc.server.network.NewClientListener - Added Client sc.server.network.Client@76ab7d07 to ReadyQueue.
12:58:43 INFO  sc.server.network.ClientManager - Delegating new client to ClientManager...
12:58:43 INFO  sc.server.network.ClientManager - Delegation done.
12:58:43 INFO  sc.server.network.Client - Client authenticated as administrator
12:58:43 INFO  sc.server.gaming.GameRoomManager - Created new game of type swc_2021_blokus
12:58:43 DEBUG sc.gui.ControllingClient - lobby: game was prepared
12:58:43 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:43 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:43 DEBUG sc.gui.controller.ClientController - no gamestate, but sc.networking.clients.ControllingClient@d1ad592
12:58:43 INFO  sc.server.gaming.ReservationManager - Reservation 63070b53-9db1-4fbd-9a81-56dd11cb3bb1 was redeemed.
12:58:43 INFO  sc.server.gaming.GameRoom - Game isn't ready yet.
12:58:43 INFO  sc.server.gaming.ReservationManager - Reservation 2daa4d05-132d-4482-970d-0a0b38455e4d was redeemed.
12:58:43 INFO  sc.server.gaming.GameRoom - Updating Status to ACTIVE (was: CREATED)
12:58:43 DEBUG sc.gui.ControllingClient - lobby: 1ae4417c-14d1-41eb-91e6-1c3d26ae00d9 game was observed
12:58:43 DEBUG sc.gui.ControllingClient - lobby: new state for 1ae4417c-14d1-41eb-91e6-1c3d26ae00d9
12:58:43 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:43 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:43 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/0 -> BLUE (Start Piece: PENTO_S)
12:58:43 DEBUG sc.gui.controller.GameController - New game state
12:58:43 INFO  sc.server.gaming.GameRoom - Started the game.
12:58:43 DEBUG sc.gui.TestGameHandler - PLAYER_ONE
12:58:43 INFO  sc.server.gaming.GameRoom - Switching PAUSE from false to true.
12:58:43 DEBUG sc.gui.ControllingClient - lobby: new state for 1ae4417c-14d1-41eb-91e6-1c3d26ae00d9
12:58:43 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:43 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:43 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/1 -> YELLOW (Start Piece: PENTO_S)
12:58:43 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:43 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:43 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/1 -> YELLOW (Start Piece: PENTO_S)
12:58:43 DEBUG sc.gui.controller.GameController - New game state
12:58:43 DEBUG sc.gui.controller.GameController - New game state
12:58:43 DEBUG sc.gui.TestGameHandler - PLAYER_TWO
12:58:52 INFO  sc.server.gaming.GameRoom - Switching PAUSE from true to false.
12:58:52 INFO  s.f.plugins.RoundBasedGameInstance - Sending MoveRequest to player Player One(One).
12:58:52 DEBUG sc.gui.ControllingClient - lobby: new state for 1ae4417c-14d1-41eb-91e6-1c3d26ae00d9
12:58:52 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:52 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:52 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/2 -> RED (Start Piece: PENTO_S)
12:58:52 DEBUG sc.gui.controller.ClientController - game listener: onUpdate
12:58:52 DEBUG sc.gui.controller.ClientController - ClientController got new update
12:58:52 DEBUG sc.gui.controller.ClientController - gamestate is GameState 1/2 -> RED (Start Piece: PENTO_S)
12:58:52 DEBUG sc.gui.TestGameHandler - PLAYER_ONE

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