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Releases: software-mansion/byegl

v0.2.6

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@iwoplaza iwoplaza released this 10 Mar 13:00

What's Changed

  • docs: FPS comparison between the ground truth and ByeGL by @iwoplaza in #31
  • docs: Ray marching SDF example by @iwoplaza in #33
  • feat: Reporting created contexts if BYEGL_INSPECT is defined (and createContext API) by @iwoplaza in #34
  • docs: byegl.createContext API by @iwoplaza in #35

Full Changelog: v0.2.5...v0.2.6

v0.2.5

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@iwoplaza iwoplaza released this 27 Jan 21:34

What's Changed

  • Publish the working Three.js example by @reczkok in #23
  • chore: Bump shaderkit to 0.7.0, fix canvas glitches between examples by @iwoplaza in #24
  • feat: Support for const declarations, array parameters and gl_FrontFacing by @iwoplaza in #25
  • feat: modf support by @iwoplaza in #26
  • feat: Support for 'out' and 'inout' params by @iwoplaza in #27
  • feat: Vector comparison, texture() support and safer select() by @iwoplaza in #28
  • feat: Packed uniforms by @iwoplaza in #29
  • docs: 'Three.js: geometries' example by @iwoplaza in #30

Full Changelog: v0.2.3...v0.2.5

v0.2.3

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@iwoplaza iwoplaza released this 17 Sep 12:31

What's Changed

  • feat: gl.createVertexArray() by @iwoplaza in #19
  • feat: Vertex Array Objects by @iwoplaza in #20
  • dev: Move from mkcert to basic-ssl and create dev:host script by @reczkok in #21
  • impr: Expand the API to make Three.js example working by @reczkok in #22

New Contributors

Full Changelog: v0.2.2...v0.2.3

v0.2.2

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@iwoplaza iwoplaza released this 09 Sep 12:32
05b611b

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Full Changelog: v0.2.1...v0.2.2

v0.2.1

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@iwoplaza iwoplaza released this 08 Sep 10:40

What's Changed

Full Changelog: v0.2.0...v0.2.1

v0.2.0

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@iwoplaza iwoplaza released this 08 Sep 10:38

What's Changed

New Contributors

Full Changelog: v0.1.1...v0.2.0

v0.1.1

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@iwoplaza iwoplaza released this 02 Sep 13:47

What's Changed

Full Changelog: v0.1.0...v0.1.1

v0.1.0

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@iwoplaza iwoplaza released this 01 Sep 19:41

First official release of byegl!

Documentation can be found on the website:
https://software-mansion-labs.github.io/byegl/

Full Changelog: https://github.com/software-mansion-labs/byegl/commits/v0.1.0