fix(webgl): upload SDF buffer in renderRTT#38
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…ramebuffers renderRTT() uploaded the regular quad buffer but not the shared SDF text buffer, so SdfRenderOp.draw() ran drawElements against stale GPU vertex data for any text rendered into an RTT framebuffer. Mirror the upload that render() already performs for the main scene. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
…ocker The script set RUNTIME_ENV=ci but never passed --ci, so it skipped dockerCiMode() and tried to capture snapshots on the host. The container re-invokes pnpm test:visual with RUNTIME_ENV=ci itself, so the env var on the host command was redundant anyway. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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Summary
WebGlRenderer.renderRTT()uploaded the regular quad buffer to the GPU but skipped the shared SDF text buffer, soSdfRenderOp.draw()randrawElementsagainst stale (or empty) vertex data for any text rendered into an RTT framebuffer. Colored quads worked because they use the separaterttQuadBufferpath that was already being uploaded. Mirrors the SDF buffer upload that the main scene'srender()already performs (WebGlRenderer.ts:976) insiderenderRTT()(WebGlRenderer.ts:1221).pnpm test:visual:update-cisetRUNTIME_ENV=cibut never passed--ci, so it skippeddockerCiMode()and tried to capture snapshots on the host. Pass--ciinstead — the container re-invokespnpm test:visualwithRUNTIME_ENV=ciitself, so the host-side env var was redundant.Test plan
pnpm testpnpm test:visual:update-cifrom the repo root re-launches in docker (no longer runs on the host).🤖 Generated with Claude Code