BeginDrawing();
ClearBackground((Color){20, 20, 20, 255});
DebugDrawBegin(0, 0, boxW, boxH, fontSize, font, textColor, backgroundColor, fitVertical);
DebugDrawVec2("Player Pos", playerPos, 4);
DebugDrawBool("Player on ground", true);
DebugDrawFloat("My Float", 5.83f, 0);
DebugDrawInt("My Int", 76);
DebugDrawFPS();
DebugDrawEnd();
EndDrawing();som3a-dev/raydebug
Folders and files
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