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The Particle Fire Simulation revision using SDL-library, written in C++. Project is demonstrating color pixel access and box blur algorithm. This program is part of the C++ Tutorial for Complete Beginners course by John Purcell.

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The Particle Fire Simulation Revision

This is the home page for the Particle Fire Simulation revision using SDL-library and written in C++ -programming language, demonstrating color pixel access and box blur algorithm. This program is part of the C++ Tutorial for Complete Beginners course by John Purcell. To read about other topics of the same course, please see entries on this blog, which is used to document the learning progress.

This version of the program is modified so that it performs more efficiently and the code itself is commented and stylized using Google C++ Style Guide as much as possible to make the code bit more readable to users. Please see the changes done to the original code and documentation in the Project's wiki-page. Wiki also has some sample screenshots of the program.

Copyright(C) 2018 Hannupekka Sormunen, see License for more information.

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The Particle Fire Simulation revision using SDL-library, written in C++. Project is demonstrating color pixel access and box blur algorithm. This program is part of the C++ Tutorial for Complete Beginners course by John Purcell.

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