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This repository was archived by the owner on Jul 19, 2024. It is now read-only.
The process of manually adding or removing DLLs from mods can be tedious and error-prone if you miss a " or a \ a, or even if you write the DLL name incorrectly. Therefore, the process of manually editing the TOML file to add DLLs from mods can be improved. I believe this could be easily improved, especially for those who aren't as comfortable managing files and folders as programmers.
Solution:
There are probably a few simple ways to make this better. For example, you could create a new folder called "loadedDlls" inside the main modengine2 folder, and any DLLs or files in that folder ending in "*.dll" will load automatically. You could also perhaps make the folder path and name changeable inside the TOML or something similar.
Problem:
The process of manually adding or removing DLLs from mods can be tedious and error-prone if you miss a " or a \ a, or even if you write the DLL name incorrectly. Therefore, the process of manually editing the TOML file to add DLLs from mods can be improved. I believe this could be easily improved, especially for those who aren't as comfortable managing files and folders as programmers.
Solution:
There are probably a few simple ways to make this better. For example, you could create a new folder called "loadedDlls" inside the main modengine2 folder, and any DLLs or files in that folder ending in "*.dll" will load automatically. You could also perhaps make the folder path and name changeable inside the TOML or something similar.