miniSphere 4.8.4
miniSphere 4.8.4 is a maintenance release in the 4.8 release series. This release fixes a bunch of issues and improves manifest handling in Cell.
What's Changed?
- Improves Cell game manifest generation to produce an error if the file named
bySphere.Game.maindoesn't exist at the end of a build. - Fixes an issue where running "Package Game" in Sphere Studio would build the
game in$/.staginginstead of the project's usual build directory. - Fixes an issue in which a shape isn't allowed to have a vertex buffer smaller
than its index buffer. - Fixes a bug in Console which prevented the command line cursor from flashing.
- Fixes a bug where throwing either
nullorundefinedcauses a segfault. - Fixes a bug where
Transform#project3D()will accept negative or zero values
fornearandfarparameters. - Fixes a bug where the
dataReaderanddataWritermodules can throw an
exception, caused by a forgotten import.