What's Changed
- Remesh adjacent chunks after boundary voxel edits by @nathanaelneveux in #99
- Add wasm support by @nathanaelneveux in #100
- Fix single-layer voxel texture arrays by @nathanaelneveux in #102
- Revisit minimal Bevy features by @nathanaelneveux in #101
- More than one VoxelWorldCamera per world by @nathanaelneveux in #107
Full Changelog: 0.15.1...0.16.0