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Customization

DucksAreBad edited this page Aug 3, 2025 · 41 revisions

Basics

So, you want to customize the Archetype Theme to make it your very own? Good. Lucky for you we have made this as easy as possible.

In the latest update to the Archetype Theme, customization has been broken down into Three simple categories. This guide aims to break down the many options offered by archetype into a simple and digestible format,

With that said, lets begin with...

Choose your Colors

The Choose your Colors file is both the most simple and most used of the three files. As the name suggests this is where you can select the colors your theme will use.

Main Theme Colors

The main theme colors are the windows you will most interact with while playing Pokemmo. Want to change your windows background color? This is the place to do that.

Here is a reference image to help with the key ones: CHOOSE_YOUR_COLORS_GUIDE

Main Color

This is the color that will bring your archetype theme to life. In default it is the classic archetype blue found throughout the theme. When changing this value remember that it is the life of your theme and the primary color your eyes will gravitate towards!

Sub Color

This color is the prominent backdrop to many of the windows in the game, With that being said it is once again HIGHLY advised to not change this value to something without contrast to the font, as this may result in confusing moments where you cannot read text on your screen. Please remember to chose a properly contrasting color and to test multiple windows to ensure your changes work well for you in all windows.

Button Color

This is the color of buttons in game, simply put, don't make this the same as any background color. As you can probably guess this will result in the button being less than visible and that is not fun, for us, or for you.

Accent Color

Those small light accents around the theme? That's this color right here. As with everything tweak this to your own liking. But as for what we here at Archetype would recommend, keep it close to those background colors and enjoy the little bit of life it adds.

Font Main Color

Here we have the primary color of the font. White works wonders, but if you want to swap your theme to a lighter color this should be swapped for a high contrast color as mentioned earlier. Here, Contrast is King.

Font Sub Color

This color determines the font color when it is placed over the themes sub color, once again, keep it high contrast.

Font Button Color

The color of the font on buttons, it may sound like a broken record, but for those in the back contrast is king!!

Font Disabled Color

Mostly used on icons but as the name suggests used for disabled things, notably that little clear button on the gtl.

HP High Color

Used in place of the Green HP range.

HP Mid Color

Used in place of the Yellow HP range.

HP Low Color

Used in place of Red HP range.

XP Color

This changes the color of the XP Bar.

Friendship Color

This changes the color of the Friendship bar.

Icon Color

This changes the color of those small icons found throughout the theme.

Berry Watering Colors

These colors are only used in berries. No berries? No Problem. Just skip this section.

Water Background

Background of the popup after planting a berry.

Water Warning

Water Warning changes the color of the warning when you haven't watered your plant in a while.

Berry Progress

Changes the bar that shoes the progress of a berry.

Berry Progress Warning

This is the color of the warning on the berry progress.

Berry Progress Disabled

This changes the Disabled color for the berry progress.

Unova Login Screen

This allows for customization of the default login screen of the Archetype Theme.

Reshiram Color

This changes the main color on the default login screen for Reshiram.

Reshiram Aura

This Changes the color of the aura behind Reshiram on the login Screen.

Zekrom Color

This changes the main color on the default login screen for Zekrom.

Zekrom Aura

This Changes the color of the aura behind Zekrom on the login Screen.

Encounter Tracker Colors

These are the colors of your encounter counter, so be sure to chose wisely.

Counter Ball Color

Changes the color of the inside of the pokeball icon in the theme. Change this to the Counter Main Color to hide the icon.

Counter Ball Outline

Changes the color of the outline of the pokeball icon in the theme. Change this to the Counter Main Color to hide the icon.

Count Min Max Button Color

Changes the color of the X + - Icons for the counter.

Counter Main Color

This is the edge color of the counter. Same as the regular main color you want this to be where your color is found. That archetype blue is the default but feel free to tweak at will.

Counter Sub Color

Counter Sub Color is once again a color where we cannot stress this enough... CONTRAST IS KING so please don't forget to keep that Counter Font high contrast.

Counter Font

We wont bore you by saying it again, but just remember tweak this to change the font color ONLY for the encounter counter.

Counter Font Border

Tweaks the border Color of the font.

Choose your Look

The choose your look file allows you to simply change a few things around with the theme as a whole.

Login Screen Background

Allows you to swap between login screens to customize your archetype experience.

Cursor

Allows you to chose between 4 mouse cursors.

Theme Shape

Allows you to toggle between rounded and sharp edges on the theme.

Speech Bubbles

Allows you to use different text bubbles in game other than the Archetype theme style.

Choose your Counter

This Will allow you to swap between different counter options.

Custom Icons (Sprite Atlas)

custom moveset, monster type, system icons, etc.

info.xml

change sprite_atlas= path

sprite_atlas options

sprite_atlas="icons/sharp/main.atlas"

sprite_atlas="icons/round/main.atlas"

sprite_atlas="icons/sharp_outlined/main.atlas"

sprite_atlas="icons/round_outlined/main.atlas"

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