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Installation
| Minecraft | 1.20.1 |
| Loader | Forge 47.3.3+ or Fabric (loader 0.17.2+, Fabric API 0.92.2+) |
| Create | 6.0.8 (Forge 6.0.8-289 / Fabric 6.0.8.1+build.1744) |
| Architectury API | 9.2.14+ |
| DragonLib | required — a separate download on Forge; bundled inside the Fabric jar |
| Java | 17+ |
On Fabric the config file is provided by Forge Config API Port, which Create Fabric already requires, so you will normally have it. Create Tramways is recommended but optional.
Each build produces four jars:
| Jar | Use it when |
|---|---|
createdispatcher-<version>-forge.jar |
normal Forge install (client and server) |
createdispatcher-<version>-fabric.jar |
normal Fabric install (client and server) |
createdispatcher-<version>-forge-server.jar |
Forge server whose players have no Dispatcher install |
createdispatcher-<version>-fabric-server.jar |
same, on Fabric |
The normal jar must be installed on both the server and every client — it registers an item, and
a client missing a registry entry the server has is kicked during login. If you only want the web
interface and do not want to make players install anything, use the -server jar; see
Server-Only Mode.
The item is createdispatcher:advanced_schedule ("Advanced Train Schedule"). It currently has no
crafting recipe and no creative-tab entry, so give yourself one:
/give @s createdispatcher:advanced_schedule
It is a full replacement for Create's own schedule item — an existing schedule's NBT is preserved when a conductor hands one back, so you can move between the two freely.
These are detected at runtime; none of them is a dependency, and nothing breaks when they are absent.
| Mod | What the simulator understands |
|---|---|
| Create Railways Navigator (CRN) | train separation, travel sections, prioritized destinations, station tags |
| Create Tramways | speed-sign zones, modelled the way Tramways applies them — a limit is carried on the train through junctions, with anticipatory braking toward lower limits |
| Steam 'n' Rails | waypoints, redstone links |
| Create Realism | its time_of_day_realistic wait condition, and its reduced train acceleration |
- Start the server (or a single-player world) once. It writes
config/createdispatcher-common.toml. - The in-game half works immediately — no configuration needed.
- The web interface is off by default. To turn it on, see Web Interface.
Data is migrated automatically on first start, copied (never moved) and only when the new location does not exist yet:
-
config/realism-web/→config/createdispatcher/ -
<world>/realism/→<world>/createdispatcher/
Two things do not carry over:
-
Loose
realism:advanced_scheduleitems disappear, because the item now belongs to this mod. Schedules already installed on trains are unaffected — only items lying in inventories and chests./givereplacements. - The config file is now
createdispatcher-common.toml, and the commands moved from/realism webto/dispatcher web.
Create Dispatcher · MC 1.20.1 · Forge & Fabric · MIT · source
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