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KotLT

[K]all of the Long Turkey, a rebuild of Ostrasized using Unreal C++

Developed after an attempt to master UE4's blueprint system (which I didn't -- see Ostrasized for that attempt).

Feel free to scavange [placeholder] content and/or code if you find it useful.

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[K]all of the Long Turkey, a rebuild of Ostrasized using Unreal C++

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