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My implementation of 2048, originally implemented by Gabriele Cirulli: http://gabrielecirulli.github.io/2048/

You need to set VM options to

    -Djava.library.path=lib/natives-linux

or
    -Djava.library.path=lib/natives-windows

There are two runnable classes - Main and RenderTest. Main is main game and RenderTest shows all kinds of tiles on screen.

For creating production packages use JarSplice: http://ninjacave.com/jarsplice

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My implementation of 2048 game in Slick2D library.

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