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Stars

RenderPipeline

15 repositories

A brief computer graphics / rendering course

C++ 22,980 2,197 Updated Nov 21, 2025

A simple framework for rapid prototyping on Vulkan or Direct3D 12

C++ 1,061 89 Updated Mar 13, 2024

My offline renderer for learning.

C 145 10 Updated Nov 19, 2025

Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald

C++ 924 97 Updated Aug 15, 2022

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Python 20,053 2,835 Updated Oct 17, 2025

A Neural Volumetric Renderer

Cuda 248 18 Updated Jan 20, 2025

FidelityFX Super Resolution 2

C 2,060 203 Updated Aug 26, 2023

Dagor Engine and Tools source code from Gaijin Games KFT

C++ 2,860 328 Updated Nov 18, 2025

Browser-based frontend to gdb (gnu debugger). Add breakpoints, view the stack, visualize data structures, and more in C, C++, Go, Rust, and Fortran. Run gdbgui from the terminal and a new tab will …

TypeScript 10,234 523 Updated Jun 29, 2025

Ant game engine

Lua 3,921 406 Updated Nov 17, 2025

从零编写游戏引擎教程 Writing a game engine tutorial from scratch

C++ 3,471 422 Updated Apr 19, 2024

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++ 1,829 258 Updated Jan 13, 2023

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

C++ 3,457 820 Updated Dec 23, 2025

[SIGGRAPH2024] DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models

Python 392 18 Updated Sep 3, 2024