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Apply a quinary callback to elements in five three-dimensional nested input arrays and assign results to elements in a three-dimensional nested output array.
npm install @stdlib/array-base-quinary3d
Alternatively,
- To load the package in a website via a
script
tag without installation and bundlers, use the ES Module available on theesm
branch (see README). - If you are using Deno, visit the
deno
branch (see README for usage intructions). - For use in Observable, or in browser/node environments, use the Universal Module Definition (UMD) build available on the
umd
branch (see README).
The branches.md file summarizes the available branches and displays a diagram illustrating their relationships.
To view installation and usage instructions specific to each branch build, be sure to explicitly navigate to the respective README files on each branch, as linked to above.
var quinary3d = require( '@stdlib/array-base-quinary3d' );
Applies a quinary callback to elements in five three-dimensional nested input arrays and assigns results to elements in a three-dimensional nested output array.
var add = require( '@stdlib/math-base-ops-add5' );
var zeros3d = require( '@stdlib/array-base-zeros3d' );
var x = [ [ [ 1.0, 2.0 ], [ 3.0, 4.0 ] ] ];
var out = zeros3d( [ 1, 2, 2 ] );
var shape = [ 1, 2, 2 ];
quinary3d( [ x, x, x, x, x, out ], shape, add );
// out => [ [ [ 5.0, 10.0 ], [ 15.0, 20.0 ] ] ]
The function accepts the following arguments:
- arrays: array-like object containing five input nested arrays and one output nested array.
- shape: array shape.
- fcn: quinary function to apply.
- The function assumes that the input and output arrays have the same shape.
var discreteUniform = require( '@stdlib/random-base-discrete-uniform' ).factory;
var filled3dBy = require( '@stdlib/array-base-filled3d-by' );
var zeros3d = require( '@stdlib/array-base-zeros3d' );
var add = require( '@stdlib/math-base-ops-add5' );
var quinary3d = require( '@stdlib/array-base-quinary3d' );
var shape = [ 3, 3, 3 ];
var x = filled3dBy( shape, discreteUniform( -100, 100 ) );
console.log( x );
var y = filled3dBy( shape, discreteUniform( -100, 100 ) );
console.log( y );
var z = filled3dBy( shape, discreteUniform( -100, 100 ) );
console.log( z );
var w = filled3dBy( shape, discreteUniform( -100, 100 ) );
console.log( w );
var v = filled3dBy( shape, discreteUniform( -100, 100 ) );
console.log( v );
var out = zeros3d( shape );
console.log( out );
quinary3d( [ x, y, z, w, v, out ], shape, add );
console.log( out );
This package is part of stdlib, a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.
For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.
See LICENSE.
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