Ask anything: setup, tweaks, and "is this safe?" #5
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stephenh678
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If you have a question that isn't a bug report, ask it here or start a new Q&A thread.
Things people ask most, answered up front:
Does it modify Windows? Only tweaks you explicitly turn on. Every tweak records the state it found and restores exactly that on revert, including after a crash mid-session. Bulk changes can create a System Restore point first (on by default).
Does it need admin? Not to run. A few tweaks write machine-wide settings, and those show a UAC prompt when you enable them.
Does it phone home? No telemetry. Outbound calls are Steam's public API (metadata and artwork), SteamGridDB and RAWG (only if you enter your own key), and GitHub Releases (update checks, can be turned off). Full breakdown in SECURITY.md.
Is it signed? Not yet. Code signing through SignPath is being set up. Until then every release ships a SHA256SUMS.txt and the in-app updater refuses an installer that doesn't match it.
A game scanned with the wrong name or didn't show up. Use the Steam import issue template, or attach a log from Settings › Troubleshooting with verbose logging on for the whole scan.
Why not just use Playnite? Playnite is a full library manager with its own window and plugin ecosystem. TrayTrigger is a tray icon until you need it, plus reversible per-game performance tweaks. Different tool for a different habit.
Anything else, ask below.
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