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PATH

This is a roguelike written in Kotlin.

It's mostly here to force me to write some Kotlin in an actual application. I find working on a small project is a better way to learn a language than tutorials.

Design Goals

Separate game from UI.

Utilities

I would like to make utilities for some of the roguelike basics

http://www.roguebasin.com/index.php?title=Code_design_basics

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A roguelike written in Kotlin.

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