-Multi-layer trait configuration has been replaced by multi-layer traits variations, basically the same concept except you can have multiple of them now on a single trait and set the rarities for them and colourize each layer separately, much more powerful than before.
-Added colour variations to trait rules, which allows a trait to have different coloured variations of the trait without having to make a new image and trait for every different colour. Colour variations and multi-layer trait variations are multiplied.
-Sweep Collection is smarter (before it would only work if you deleted only the image or only the metadata, now it will work even if you delete both)
-Added progress bar to sweep collection process window
-Added RAM monitor above the workspace toolbar
-UI polish, removed gaps in corners of toolbars
-UI scaling fixes
-Fixed bug where generator wouldn’t ask if should count combinations when possible trait combination were over 1 million before counting them when there were 2.7 billion combinations or more
-Fixed bug where sweep collection process would get stuck, never ending and leaving the app in a soft lock as the window for the process would never close. This seemed to occur when the collections directory was missing. Sweep collection is performed when loading a 'frozen' project and projects would lock after loading if the collection directory was missing.
-Fixed bug when creating a new project from file menu which caused incorrect indexing of layer nodes leading to some unexpected behaviour
-Fixed bug where you could freeze the project to start generating even if the collection name wasn’t set, the collections directory is dependent on the collection name so this wasn’t ideal