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I cannot get 32bit Android target to build with the NDK tools that get installed with latest Android Studio. If I remove "armeabi-v7a" and "x86" from Stride.Native.targets, building works. Is there any reason to keep these supported? See. |
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Should support for 32bit targets be dropped in favor for simpler build maintenance?
64bit x86-64 emerged 24 years ago and arm64-v8a 12. How much 32bit hardware can there still be? Hardware that this codebase compiles against to with available toolchains?
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