fix: Bepu transformation for bodies children of bodies#3013
Merged
Eideren merged 1 commit intostride3d:masterfrom Jan 11, 2026
Merged
fix: Bepu transformation for bodies children of bodies#3013Eideren merged 1 commit intostride3d:masterfrom
Eideren merged 1 commit intostride3d:masterfrom
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PR Details
A previous mistake in how the logic was setup caused hierarchy like the following:
To throw, this change fixes that while removing some overhead with an unnecessary loop in
SyncTransformsWithPhysicsand dispatching a batched job instead of the per instance delegate call.Related Issue
None reported on github.
Types of changes
Checklist