📚Wiki/How-To 🐛Issues/Bugs 📜Changelog 🛠 Features 👏Thanks ❗Attribution
Enhance your game's conditions. Make them be applied automatically via a set of triggers, run a macro when they are applied/removed and other goodies.
Click to show
It's not enough to show your players when they're poisoned, you want to really drive it home by linking the condition so they can wallow in misery as they fail their ability checks.
This feature allows you to create your own status effects and link them to reference entries (Journal, Item, or compendium) with further info on that status effect.
Thanks to everyone that supports this project.
Thanks to everyone that supported the original project. You can see who on CUB's contributors.
Thanks to everyone that supported the forked project. You can see who on CLT's contributors.
The original project acknowledged that many of the functions found in the Combat Utility Belt are inspired by Roll20 API scripts written by @RobinKuiper.
This project is a fork of Condition Lab and Triggler, by mclemente.
