Pure Rust zstd implementation — managed fork of ruzstd.
This is a maintained fork of KillingSpark/zstd-rs (ruzstd) by Structured World Foundation. We maintain additional features and hardening for the CoordiNode database engine while contributing patches upstream.
Fork goals:
- Dictionary compression improvements (critical for per-label trained dictionaries in LSM-tree)
- Performance parity with C zstd for decompression (currently 1.4-3.5x slower)
- No FFI — pure
cargo build, no cmake/system libraries (ADR-013 compliance)
Upstream sync: We regularly rebase on upstream and contribute improvements back.
A pure Rust implementation of the Zstandard compression format, as defined in RFC 8878.
This crate contains a fully operational decompressor and a compressor that is usable but does not yet match the speed, ratio, or configurability of the original C library.
Complete RFC 8878 implementation. Performance: ~1.4-3.5x slower than C zstd depending on data compressibility.
- Uncompressed blocks
- Fastest (roughly level 1)
- Default (roughly level 3)
- Better (roughly level 7)
- Best (roughly level 11)
- Checksums
- Dictionary compression
When the dict_builder feature is enabled, the dictionary module can create raw content dictionaries. Within 0.2% of the official implementation on the github-users sample set.
use structured_zstd::encoding::{compress, compress_to_vec, CompressionLevel};
let data: &[u8] = b"hello world";
let compressed = compress_to_vec(data, CompressionLevel::Fastest);use structured_zstd::decoding::StreamingDecoder;
use structured_zstd::io::Read;
let compressed_data: Vec<u8> = vec![];
let mut source: &[u8] = &compressed_data;
let mut decoder = StreamingDecoder::new(&mut source).unwrap();
let mut result = Vec::new();
decoder.read_to_end(&mut result).unwrap();Apache License 2.0
Contributions will be published under the same Apache 2.0 license.