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uniload

a universal mod loader for gorilla tag, supports bepinex mods and uniloader spesefic mods (unimods!).

basicly its a universal injector suporting any mods that you want more control over.

why uniload

uniload is really just a graphical bepinex at heart, one of the main reason to use it is more control, also can aid in trying to pass a deepcheck, although not desighned to. also i didnt do the avrage gorilla tag html/xmal guis that is just to much in your face, it is a simple robust gui. its not like i cant give it more, i just want to leave it simple!

unimods (devs)

a unimod is really just a bepinex plugin atrabute but customized for uniloader, made easier bc most people are dumb. if you want to convert a mod starting with bepinex heres an example.

// refrencing above namespace at the top (add the bepinex dll as refrence)

using BepInEx;
	
[BepInPlugin("sub35.gtp", "gtp", "1.0.0")]
	
public class Plugin : BaseUnityPlugin

// now for a uniloader example (add the uniload.Core dll refrence)

using uniload;

[NoLateInjection] //if you need preloading and your mod doesnt support mono/late injection
[ModInfo("name", "desc/ex a mod that does mod things", "auther/modmaker")]
	
public class Plugin : UniMod

thats it, simpler then a bepinex plugin, but basicly the same shit.

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a universal mod loader for gorilla tag

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