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Eclipse

Survival after the sun dies. The star went dark. Surface freezes. Retreat underground, tap geothermal vents, ration the last warmth. Manage a civilization's slow decline into the long night.

Why This Exists?

Most survival games give you a world and say "figure it out." Eclipse asks: what happens when the world itself is dying? Not a boss fight, not a quest — the fundamental condition of existence is unraveling. Heat is the only currency that matters.

Features

  • Thermal propagation through materials (copper conducts faster than stone)
  • World phase system (Twilight -> Dusk -> Night -> Deep Night)
  • Geothermal vents and underground cave networks
  • Hydroponics for food without sunlight
  • Surface expeditions during Twilight for scavenging
  • Hypothermia and dehydration survival mechanics
  • Thermal suits with battery-powered heating
  • Cooperative heat sharing between players

Quick Start

cargo build
cargo run

Built on the Lattice survival engine.

License

MIT


The sun is gone. The vents still hum.

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