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sunnyjelliott/README.md

Hi, I'm Sunny 👋

Graphics Engineer | Vulkan | OpenGL | Real-time Rendering | Raytracing

Featured Work

Vulkan API C++

Animation Engine

OpenGL C++

Hierarchical Animation | Path Following

Inverse Kinematics | Physics Simulation

Rendering

Real-Time Raytracing

Clustered Shading

Screen-Space Ambient Occlusion

Custom MSAA

Demos available upon request.

Connect

View My Resume

LinkedIn

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