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R edited this page Mar 4, 2019 · 17 revisions

NOTE: Clients can refuse client-only mods, so do not rely on this for critical sync files.

What type of files are client mods?

Mods that only run on the client side, e.g. (Optifine, Neat)

How does it work?

Create a folder on the server named: "clientmods" in the root minecraft directory. e.g. .minecraft/clientmods

This folder should not be added to the directory include list.

in config/serversync/serversync-server.cfg change:

B:PUSH_CLIENT_MODS=false
to
B:PUSH_CLIENT_MODS=true

Should you as a client wish to refuse client mods from the server then change:

B:REFUSE_CLIENT_MODS=false
to
B:REFUSE_CLIENT_MODS=true

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