Skip to content
R edited this page Dec 3, 2018 · 17 revisions

NOTE: Clients can refuse client-only mods, so do not rely on this for critical sync files.

E.G. mods that only run on the client side (Optifine, Neat)

Although you could use this to sync a specific set of mods for whatever reason.

Create a folder on the server named: "clientmods" in the root minecraft directory. e.g. .minecraft/clientmods

in config/serversync/serversync-server.cfg change:

B:PUSH_CLIENT_MODS=false
to
B:PUSH_CLIENT_MODS=true

Should you as a client wish to refuse client mods from the server then change:

B:REFUSE_CLIENT_MODS=false
to
B:REFUSE_CLIENT_MODS=true

Clone this wiki locally