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Client Mods
R edited this page Dec 3, 2018
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NOTE: Clients can refuse client-only mods, so do not rely on this for critical sync files.
E.G. mods that only run on the client side (Optifine, Neat)
Although you could use this to sync a specific set of mods for whatever reason.
Create a folder on the server named: "clientmods" in the root minecraft directory. e.g. .minecraft/clientmods
in config/serversync/serversync-server.cfg change:
B:PUSH_CLIENT_MODS=false
to
B:PUSH_CLIENT_MODS=true
Should you as a client wish to refuse client mods from the server then change:
B:REFUSE_CLIENT_MODS=false
to
B:REFUSE_CLIENT_MODS=true
How to guides
- Quick start guide
- Server setup
- Redirecting files
- Using the command line
- Excluding files from sync or deletion
- Banning clients
Multiple profile management
Troubleshooting