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R edited this page Nov 7, 2021 · 17 revisions

NOTE: Clients can refuse client-only mods, so do not rely on this for critical sync files.

What type of files are client mods?

Mods that only run on the client side, e.g. (Optifine, Neat)

How does it work?

Create a folder on the server named: "clientmods" in the root minecraft directory. e.g. .minecraft/clientmods

This folder should not be added to the directory include list.

Server

Switch push client mods to true

{
  "general": {
    "push_client_mods": true
  }
}

Client

Make sure refuse client mods is false, if you want to use your own client side mods instead of the servers suggestions then set refuse client mods to true and install your own preferred mods.

{
  "general": {
    "refuse_client_mods": false
  }
}
Pre 4.0 config in config/serversync/serversync-server.cfg change:
B:PUSH_CLIENT_MODS=false
to
B:PUSH_CLIENT_MODS=true

Should you as a client wish to refuse client mods from the server then change:

B:REFUSE_CLIENT_MODS=false
to
B:REFUSE_CLIENT_MODS=true

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