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[Unity] 5층 final seal challenge와 층별 연출 polish #17
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area:gameplayPlayer loop, floors, goals, hazards, and contentPlayer loop, floors, goals, hazards, and contentarea:unityUnity Magic Exam Hall playable projectUnity Magic Exam Hall playable projectenhancementNew feature or requestNew feature or requestpriority:P1Important follow-up after P0 workImportant follow-up after P0 work
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area:gameplayPlayer loop, floors, goals, hazards, and contentPlayer loop, floors, goals, hazards, and contentarea:unityUnity Magic Exam Hall playable projectUnity Magic Exam Hall playable projectenhancementNew feature or requestNew feature or requestpriority:P1Important follow-up after P0 workImportant follow-up after P0 work
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#11의 5층 루프는 얇게 완주 가능하지만, final seal과 층별 world effect가 아직 “짧은 게임 경험”으로 충분히 읽히는지 polish가 필요합니다.
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ExamGameController.cs,PixelArtFactory.cs, scene builder.완료 조건