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bugNot working as intendedNot working as intended
Description
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Sway Version: 1.10.1
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Stack Trace:
(gdb) bt
#0 __pthread_kill_implementation (threadid=<optimized out>, signo=signo@entry=6, no_tid=no_tid@entry=0) at pthread_kill.c:44
#1 0x00007fc118fb7183 in __pthread_kill_internal (threadid=<optimized out>, signo=6) at pthread_kill.c:78
#2 0x00007fc118f5df9e in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26
#3 0x00007fc118f45942 in __GI_abort () at abort.c:79
#4 0x00007fc118f4585e in __assert_fail_base
(fmt=0x7fc1190facb0 "%s%s%s:%u: %s%sAssertion `%s' failed.\n%n", assertion=assertion@entry=0x7fc11928bb58 "box->x >= 0 && box->y >= 0 && box->x + box->width <= options->texture->width && box->y + box->height <= options->texture->height", file=file@entry=0x7fc119282ac6 "render/pass.c", line=line@entry=23, function=function@entry=0x7fc1192affb0 <__PRETTY_FUNCTION__.1.lto_priv.1> "wlr_render_pass_add_texture") at assert.c:96
#5 0x00007fc118f560c7 in __assert_fail
(assertion=assertion@entry=0x7fc11928bb58 "box->x >= 0 && box->y >= 0 && box->x + box->width <= options->texture->width && box->y + box->height <= options->texture->height", file=file@entry=0x7fc119282ac6 "render/pass.c", line=line@entry=23, function=function@entry=0x7fc1192affb0 <__PRETTY_FUNCTION__.1.lto_priv.1> "wlr_render_pass_add_texture") at assert.c:105
#6 0x00007fc1191dcc5c in wlr_render_pass_add_texture (render_pass=0x564321161270, options=0x7fff8719ccf0) at ../render/pass.c:23
#7 0x00007fc11921d2ad in scene_entry_render (entry=0x564321154930, data=0x7fff8719cca0) at ../types/scene/wlr_scene.c:1270
#8 wlr_scene_output_build_state (scene_output=0x5643208eb8b0, state=state@entry=0x7fff8719cde0, options=<optimized out>, options@entry=0x7fff8719cdc0)
at ../types/scene/wlr_scene.c:1959
#9 0x00005642f9f592be in output_repaint_timer_handler (data=data@entry=0x5643208c8db0) at ../sway/desktop/output.c:285
#10 0x00005642f9f5952e in output_repaint_timer_handler (data=0x5643208c8db0) at ../sway/desktop/output.c:265
#11 handle_frame (listener=0x5643208c8f00, user_data=<optimized out>) at ../sway/desktop/output.c:373
#12 0x00007fc1192eb06c in wl_signal_emit_mutable (signal=<optimized out>, data=0x5643208dac00) at ../src/wayland-server.c:2314
#13 0x00007fc1192eca7c in wl_event_loop_dispatch_idle (loop=loop@entry=0x56431f7fe840) at ../src/event-loop.c:970
#14 0x00007fc1192eccf4 in wl_event_loop_dispatch (loop=0x56431f7fe840, timeout=<optimized out>, timeout@entry=-1) at ../src/event-loop.c:1110
#15 0x00007fc1192eecf5 in wl_display_run (display=0x56431f7fe750) at ../src/wayland-server.c:1530
#16 0x00005642f9f4a446 in server_run (server=<optimized out>) at ../sway/server.c:501
#17 main (argc=<optimized out>, argv=<optimized out>) at ../sway/main.c:374
- Description:
The crash happens when I open a video chat in brave browser and move it across displays. Reproduction is not reliable.
- Configure the Brave browser to use wayland. This can be done by visiting
chrome:://flags, search forozone, and change the setting towayland. - Restart Brave.
- Visit zoom in browser, and start a video chat. Don't need to ask anybody to join, just make sure the video and audio are on in the browser window.
- Switch the workspace from one to another. I use
$mod+x, with
bindsym $mod+x move workspace to output down
(I haven't figured out how to generate a sway debug log yet since this bug requires multiple displays. Please let me know if you think you need more information, I can dig further.)
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bugNot working as intendedNot working as intended