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TileSmith

Tileset and sprite toolkit — batch operations for 2D game assets.

What is TileSmith?

Batch operations for 2D game assets: slice spritesheets, generate tilesets, auto-detect tile boundaries, preview animations, palette swap, and export for Unity/Godot/Unreal.

Features (Planned)

  • Auto-slice — detect tile grid from spritesheet dimensions
  • Manual slice — drag to define custom tile regions
  • Animation preview — define frame sequences and preview playback
  • Palette swap — remap colors across an entire sheet
  • Batch export — individual PNGs, JSON atlas, Godot .tres, Unity meta
  • Zoom & inspect — pixel-perfect zoom with grid overlay
  • Checker background — transparency visualization

Tech Stack

  • Flutter (cross-platform desktop GUI)
  • Dart for image processing and CLI tools
  • Custom Canvas for spritesheet rendering

Getting Started

flutter pub get
flutter run

License

MIT

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Tileset and sprite toolkit — batch operations for 2D game assets.

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