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tablesouls edited this page Jul 9, 2026
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Much of the message banner can be customized, and they are registered via banner styles that are found inside assets/<namespace>/smb_styles/[banner_style].json.
You can view all possible values for the banner style here.
You may also modify existing text of a banner style by editing the lang file.
Likewise, triggers run from the server and chooses a specific banner style from the client to use.
- Campfires uses the campfire_lit.json banner style
- Bosses uses the entity_felled.json banner style
- Special bosses like the Ender Dragon uses the dragon_felled.json banner style
You can toggle each banner style from the client config.
You can also customize which entities and what banner style they should use. These are found inside data/<namespace>/smb_entities/[arbitrary_name].json.
- [targets] - Entities or entity type tags that the entity fallen banner should appear
- [style] - Resource name of the banner style
- [priority] - Priority order over other entity fallen triggers
- [dimension] - Should the message appear to all players in a dimension. Overrides radius
- [radius] - The range of which players can see the entity banner from the entity's death position.
Here are the built-in entity triggers:
You can leave values empty to use default.