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Decal Registry Attributes

tart1997 edited this page Aug 12, 2026 · 19 revisions

Attributes

<mint.playerDistanceFade/>

When applied to a decal, that decals transparency will from then on be determined by the its distance from the player and 2 radii set by the mapper.

PARAMETERS FOR THIS ATTRIBUTE:

  • innerRadius - Default Float: 50
    • E
  • outerRadius - Default Float: 80
    • E
  • fadeOut - Default Boolean: false
    • E
  • deathBehaivor - Default Enum: staySame
    • E
  • deathFadeSpeedMultiplier - Default Float: 1
    • E

<mint.clockHand/>

When applied to a decal, that decal will begin to rotate and tick just like the second hand of a clock would, based on several parameters.

PARAMETERS FOR THIS ATTRIBUTE:

  • alwaysUpdate - Default Boolean: false
    • E
  • randomStart - Default Boolean: false
    • E
  • backwards - Default Boolean: false
    • E
  • stopNumber - Default Integer: 12
    • E
  • tickSpeed - Default Float: 1
    • E
  • delay - Default Float: 0.1
    • E
  • allowTickFlag - Default String:
    • E
  • easingFunction - Default Enum: Linear
    • E

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